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6f3667971ab1c0212b436882c8d45e8915ce45fb
OpenRA/OpenRA.Mods.Cnc
History
Paul Chote de6434c0f1 Use the same model for ra (but let proc hold ore as before)
2010-06-13 22:00:39 +12:00
..
Effects
Scriptable chronosphere + desaturate effect
2010-05-26 21:07:13 +12:00
Properties
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
CriticalBuildingState.cs
#87 CNC buildings should show Critical anim while dying
2010-04-05 12:41:16 +12:00
IonCannonPower.cs
positional sound!
2010-05-13 08:44:46 +12:00
OpenRA.Mods.Cnc.csproj
add tiberium poisoning
2010-04-17 18:20:52 +12:00
PoisonedByTiberium.cs
remove VisualDest crap from bullets & combat code
2010-04-30 12:20:22 +12:00
ProductionAirdrop.cs
blah
2010-05-20 19:35:50 +12:00
TiberiumRefinery.cs
Use the same model for ra (but let proc hold ore as before)
2010-06-13 22:00:39 +12:00
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