Files
OpenRA/OpenRA.Mods.RA/Wall.cs
Paul Chote 6fba888d45 Shift Actor.Health onto a trait.
Known regressions:
 - cnc only
 - health bar colors
 - can't repair buildings
2010-07-30 00:33:44 +12:00

39 lines
1.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class WallInfo : ITraitInfo
{
public readonly string[] CrushClasses = { };
public object Create(ActorInitializer init) { return new Wall(init.self, this); }
}
public class Wall : ICrushable, IBlocksBullets
{
readonly Actor self;
readonly WallInfo info;
public Wall(Actor self, WallInfo info)
{
this.self = self;
this.info = info;
self.World.WorldActor.traits.Get<UnitInfluence>().Add(self, self.traits.Get<Building>());
}
public IEnumerable<string> CrushClasses { get { return info.CrushClasses; } }
public void OnCrush(Actor crusher) { self.Kill(crusher); }
}
}