Files
OpenRA/mods/cnc/infantry.yaml
Paul Chote 6fba888d45 Shift Actor.Health onto a trait.
Known regressions:
 - cnc only
 - health bar colors
 - can't repair buildings
2010-07-30 00:33:44 +12:00

329 lines
5.4 KiB
YAML

E1:
Inherits: ^Infantry
Buildable:
BuildPaletteOrder: 10
Owner: gdi, nod
Cost: 100
Description: Minigunner
LongDesc: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Icon: e1icnh
Selectable:
Bounds: 12,17,0,-6
Unit:
Speed: 4
Health:
HP: 50
AttackBase:
PrimaryWeapon: M16
TakeCover:
E2:
Inherits: ^Infantry
Buildable:
BuildPaletteOrder: 40
Prerequisites: hq
Owner: gdi
Cost: 160
Description: Grenadier
LongDesc: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
Icon: e2icnh
Selectable:
Bounds: 12,17,0,-6
Unit:
Speed: 4
Health:
HP: 50
AttackBase:
PrimaryWeapon: Grenade
PrimaryOffset: 0,0,0,-10
FireDelay: 15
TakeCover:
E3:
Inherits: ^Infantry
Buildable:
BuildPaletteOrder: 20
Owner: nod, gdi
Cost: 300
Description: Rocket Soldier
LongDesc: Anti-tank/Anti-aircraft infantry. \n Strong vs Tanks, Aircraft\n Weak vs Infantry
Icon: e3icnh
Selectable:
Bounds: 12,17,0,-6
Unit:
Speed: 3
Health:
HP: 45
AttackBase:
PrimaryWeapon: Rockets
PrimaryOffset: 0,0,0,-10
FireDelay: 5
TakeCover:
E4:
Inherits: ^Infantry
Buildable:
BuildPaletteOrder: 40
Owner: nod
Prerequisites: hq
Cost: 200
Description: Flamethrower
LongDesc: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
Icon: e4icnh
Selectable:
Bounds: 12,17,0,-6
Unit:
Speed: 4
Health:
HP: 90
AttackBase:
PrimaryWeapon: Flamethrower
PrimaryOffset: 0,0,0,-5
FireDelay: 3
TakeCover:
-RenderInfantry:
RenderInfantry:
WithMuzzleFlash:
E5:
Inherits: ^Infantry
Buildable:
BuildPaletteOrder: 50
Owner: nod
Cost: 300
Description: Chem Warrior
LongDesc: Advanced Anti-infantry unit.\n Strong vs Infantry\n Weak vs Vehicles
Icon: e5icnh
Prerequisites: tmpl
Selectable:
Bounds: 12,17,0,-6
Unit:
Speed: 4
Health:
HP: 90
AttackBase:
PrimaryWeapon: Chemspray
PrimaryOffset: 0,0,0,-5
FireDelay: 3
TakeCover:
-RenderInfantry:
RenderInfantry:
WithMuzzleFlash:
-PoisonedByTiberium:
E6:
Inherits: ^Infantry
Buildable:
BuildPaletteOrder: 30
Owner: gdi,nod
Cost: 500
Description: Engineer
LongDesc: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
Icon: e6icnh
Selectable:
Bounds: 12,17,0,-6
Unit:
Speed: 4
Health:
HP: 25
TakeCover:
Passenger:
ColorOfCargoPip: Yellow
EngineerRepair:
EngineerCapture:
-AutoTarget:
RMBO:
Inherits: ^Infantry
Buildable:
BuildPaletteOrder: 50
Owner: gdi
Cost: 1000
Prerequisites: eye
Icon: rmboicnh
Description: Commando
LongDesc: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,-6
Voice: CommandoVoice
Unit:
Speed: 5
Health:
HP: 200
RevealsShroud:
Range: 5
AttackBase:
PrimaryWeapon: Sniper
TakeCover:
C4Demolition:
C4Delay: .03
C1:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Unit:
Speed: 4
Health:
HP: 20
RevealsShroud:
Range: 2
AttackBase:
PrimaryWeapon: Pistol
C2:
Inherits: ^Infantry
Selectable:
Voice: CivilianFemaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Unit:
Speed: 4
Health:
HP: 20
RevealsShroud:
Range: 2
AttackBase:
PrimaryWeapon: Pistol
C3:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Unit:
Speed: 4
Health:
HP: 20
RevealsShroud:
Range: 2
AttackBase:
PrimaryWeapon: Pistol
C4:
Inherits: ^Infantry
Selectable:
Voice: CivilianFemaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Unit:
Speed: 4
Health:
HP: 20
RevealsShroud:
Range: 2
AttackBase:
PrimaryWeapon: Pistol
C5:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Unit:
Speed: 4
Health:
HP: 20
RevealsShroud:
Range: 2
AttackBase:
PrimaryWeapon: Pistol
C6:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Unit:
Speed: 4
Health:
HP: 20
RevealsShroud:
Range: 2
AttackBase:
PrimaryWeapon: Pistol
C7:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Unit:
Speed: 4
Health:
HP: 20
RevealsShroud:
Range: 2
AttackBase:
PrimaryWeapon: Pistol
C8:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Unit:
Speed: 4
Health:
HP: 20
RevealsShroud:
Range: 2
AttackBase:
PrimaryWeapon: Pistol
C9:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Unit:
Speed: 4
Health:
HP: 20
RevealsShroud:
Range: 2
AttackBase:
PrimaryWeapon: Pistol
C10:
Inherits: ^Infantry
Selectable:
Voice: CivilianMaleVoice
Bounds: 12,17,0,-9
Valued:
Cost: 70
Description: Technician
Unit:
Speed: 4
Health:
HP: 20
RevealsShroud:
Range: 2
AttackBase:
PrimaryWeapon: Pistol