551 lines
10 KiB
YAML
551 lines
10 KiB
YAML
MCV:
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Inherits: ^Vehicle
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Buildable:
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Icon: mcvicnh
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BuildPaletteOrder: 70
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Prerequisites: fix
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Owner: gdi,nod
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Cost: 5000
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Description: Mobile Construction Vehicle
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LongDesc: Deploys into another Construction Yard.\n Unarmed
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Selectable:
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Priority: 3
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Unit:
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Speed: 6
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Health:
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HP: 600
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Armor: light
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RevealsShroud:
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Range: 4
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TransformsOnDeploy:
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TransformsInto: fact
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Offset:-1,-1
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DeployDirections: 96
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TransformSounds: constru2.aud, hvydoor1.aud
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NoTransformSounds: deploy1.aud
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RenderUnit:
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MustBeDestroyed:
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HARV:
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Inherits: ^Tank
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Buildable:
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Icon: harvicnh
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BuildPaletteOrder: 10
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Prerequisites: proc
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Owner: gdi,nod
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Cost: 1400
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Description: Harvester
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LongDesc: Collects Tiberium for processing.\n Unarmed
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Selectable:
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Priority: 7
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Harvester:
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Resources: Tiberium
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PipCount: 5
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PipColor: Green
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Capacity: 28
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Unit:
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Speed: 6
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Health:
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HP: 600
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Armor: light
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RevealsShroud:
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Range: 4
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RenderUnit:
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APC:
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Inherits: ^Tank
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Buildable:
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Icon: apcicnh
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BuildPaletteOrder: 30
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Prerequisites: pyle
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Owner: gdi
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Cost: 700
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Description: Armored Personnel Carrier
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LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
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Unit:
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ROT: 5
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Speed: 15
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Health:
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HP: 200
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Armor: heavy
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RevealsShroud:
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Range: 5
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AttackBase:
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PrimaryWeapon: MachineGun
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PrimaryOffset: 0,0,0,-4
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MuzzleFlash: yes
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RenderUnit:
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WithMuzzleFlash:
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AutoTarget:
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Cargo:
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PassengerTypes: Foot
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Passengers: 5
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UnloadFacing: 220
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ARTY:
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Inherits: ^Tank
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Buildable:
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Icon:artyicnh
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BuildPaletteOrder: 40
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Prerequisites: hq
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Owner: gdi
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Cost: 600
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Description: Artillery
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LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Unit:
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ROT: 2
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Speed: 6
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Health:
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HP: 75
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Armor: light
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RevealsShroud:
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Range: 6
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AttackBase:
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PrimaryWeapon: Ballistic
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RenderUnit:
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Explodes:
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AutoTarget:
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FTNK:
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Inherits: ^Tank
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Buildable:
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Icon: ftnkicnh
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BuildPaletteOrder: 50
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Prerequisites: hq
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Owner: nod
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Cost: 800
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Description: Flame Tank
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LongDesc: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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Unit:
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ROT: 5
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Speed: 9
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Health:
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HP: 300
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Armor: heavy
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RevealsShroud:
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Range: 4
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AttackBase:
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PrimaryWeapon: BigFlamer
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PrimaryOffset: 0,0,0,-2
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MuzzleFlash: yes
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RenderUnit:
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AutoTarget:
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BGGY:
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Inherits: ^Vehicle
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Buildable:
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Icon: bggyicnh
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BuildPaletteOrder: 20
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Prerequisites: afld
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Owner: nod
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Cost: 600
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Description: Nod Buggy
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LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Unit:
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ROT: 10
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Speed: 18
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Health:
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HP: 140
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Armor: light
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RevealsShroud:
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Range: 5
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Turreted:
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ROT: 10
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AttackTurreted:
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PrimaryWeapon: MachineGun
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PrimaryOffset: 0,0,0,-2
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MuzzleFlash: yes
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RenderUnitTurreted:
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AutoTarget:
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BIKE:
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Inherits: ^Vehicle
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Buildable:
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Icon: bikeicnh
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BuildPaletteOrder: 30
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Prerequisites: afld
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Owner: nod
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Cost: 500
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Description: Recon Bike
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LongDesc: Fast scout vehicle, armed with \nrockets.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry
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Unit:
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ROT: 10
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Speed: 20
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Health:
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HP: 160
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Armor: none
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RevealsShroud:
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Range: 7
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AttackBase:
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PrimaryWeapon: Rockets
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PrimaryOffset: 0,0,0,-2
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PrimaryLocalOffset: -4,0,25
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SecondaryWeapon: Rockets
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SecondaryLocalOffset: 4,0,-25
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RenderUnit:
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AutoTarget:
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JEEP:
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Inherits: ^Vehicle
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Buildable:
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Icon: jeepicnh
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BuildPaletteOrder: 20
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Prerequisites: weap
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Owner: gdi
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Cost: 400
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Description: Hum-Vee
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LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Unit:
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ROT: 10
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Speed: 15
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Health:
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HP: 150
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Armor: light
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RevealsShroud:
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Range: 7
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Turreted:
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ROT: 10
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AttackTurreted:
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PrimaryWeapon: MachineGun
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PrimaryOffset: 0,0,0,-2
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MuzzleFlash: yes
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RenderUnitTurreted:
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AutoTarget:
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LTNK:
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Inherits: ^Tank
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Buildable:
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Icon: ltnkicnh
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BuildPaletteOrder: 30
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Prerequisites: hq
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Owner: nod
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Cost: 600
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Description: Light Tank
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LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
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Unit:
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Speed: 9
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Health:
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HP: 300
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Armor: Heavy
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RevealsShroud:
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Range: 4
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Turreted:
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ROT: 5
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AttackTurreted:
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PrimaryWeapon: 70mm
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Recoil: 2
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RenderUnitTurreted:
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AutoTarget:
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LeavesHusk:
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HuskActor: LTNK.Husk
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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MTNK:
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Inherits: ^Tank
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Buildable:
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Icon: mtnkicnh
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BuildPaletteOrder: 30
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Prerequisites: hq
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Owner: gdi
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Cost: 800
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Description: Medium Tank
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LongDesc: General-Purpose GDI Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
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Unit:
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Speed: 9
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Health:
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HP: 400
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Armor: heavy
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RevealsShroud:
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Range: 5
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Turreted:
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ROT: 5
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AttackTurreted:
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PrimaryWeapon: 120mm
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Recoil: 3
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RenderUnitTurreted:
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AutoTarget:
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LeavesHusk:
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HuskActor: MTNK.Husk
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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HTNK:
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Inherits: ^Tank
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Buildable:
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Icon: htnkicnh
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BuildPaletteOrder: 60
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Prerequisites: eye
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Owner: gdi
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Cost: 1500
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Description: Mammoth Tank
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LongDesc: Heavily armored GDI Tank.\n Strong vs Everything
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Unit:
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Speed: 3
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Health:
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HP: 600
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Armor: heavy
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RevealsShroud:
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Range: 6
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Turreted:
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ROT: 2
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AttackTurreted:
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PrimaryWeapon: 120mmDual
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SecondaryWeapon: MissilePack
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PrimaryLocalOffset: -4,-5,0,4,-5,0
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SecondaryLocalOffset: -9,2,25,9,2,-25
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Recoil: 4
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RenderUnitTurreted:
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AutoTarget:
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SelfHealing:
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LeavesHusk:
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HuskActor: HTNK.Husk
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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Mobile:
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Crushes: wall, heavywall
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MSAM:
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Inherits: ^Tank
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Buildable:
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Icon: msamicnh
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BuildPaletteOrder: 50
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Prerequisites: hq
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Owner: gdi
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Cost: 800
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Description: Rocket Launcher
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LongDesc: Long range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Unit:
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Speed: 6
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Health:
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HP: 120
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Armor: light
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RevealsShroud:
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Range: 6
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Turreted:
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ROT: 5
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AttackTurreted:
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PrimaryWeapon: 227mm
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SecondaryWeapon: 227mm
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PrimaryOffset: 0,8,0,0
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PrimaryLocalOffset: -4,0,0
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SecondaryLocalOffset: 4,0,0
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Recoil: 0
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RenderUnitTurreted:
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AutoTarget:
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MLRS:
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Inherits: ^Tank
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Buildable:
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Icon: mlrsicnh
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BuildPaletteOrder: 60
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Prerequisites: hq
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Owner: nod
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Cost: 750
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Description: SSM Launcher
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LongDesc: Long range artillery.\n Strong vs Infantry, Aircraft\n Weak vs Tanks, Aircraft
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Unit:
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Speed: 6
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Health:
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HP: 120
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Armor: light
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RevealsShroud:
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Range: 10
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Turreted:
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ROT: 5
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AttackTurreted:
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PrimaryWeapon: HonestJohn
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PrimaryOffset: 0,5,0,0
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RenderUnitTurreted:
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AutoTarget:
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STNK:
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Inherits: ^Vehicle
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Buildable:
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Icon: stnkicnh
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BuildPaletteOrder: 90
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Prerequisites: tmpl
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Owner: nod
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Cost: 900
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Description: Stealth Tank
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LongDesc: Missile tank that can bend light around \nitself to become invisible\n Strong vs Infantry, Aircraft\n Weak vs Tanks
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Unit:
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Speed: 15
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Health:
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HP: 110
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Armor: light
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RevealsShroud:
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Range: 4
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Cloak:
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InitialDelay: .4
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CloakDelay: 2.0
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CloakSound: appear1.aud
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UncloakSound: appear1.aud
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AttackBase:
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PrimaryWeapon: 227mm
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RenderUnit:
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AutoTarget:
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TRAN:
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Inherits: ^Helicopter
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Buildable:
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Icon:tranicnh
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BuildPaletteOrder: 10
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Prerequisites: hpad
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BuiltAt: hpad
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Owner: gdi,nod
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Cost: 1500
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Description: Chinook Transport
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LongDesc: Fast Infantry Transport Helicopter.\n Unarmed
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Unit:
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InitialFacing: 20
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ROT: 5
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Speed: 15
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Health:
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HP: 90
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Armor: light
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RevealsShroud:
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Range: 8
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RenderUnitRotor:
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PrimaryOffset: 0,14,0,-4
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SecondaryOffset: 0,-14,0,-2
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WithShadow:
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Cargo:
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PassengerTypes: Foot
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Passengers: 5
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HELI:
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Inherits: ^Helicopter
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Buildable:
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Icon: heliicnh
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BuildPaletteOrder: 20
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Prerequisites: hpad, hq
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BuiltAt: hpad
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Owner: nod
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Cost: 1200
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Description: Apache Longbow
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LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
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Unit:
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InitialFacing: 20
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ROT: 4
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Speed: 20
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Health:
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HP: 125
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Armor: heavy
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RevealsShroud:
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Range: 8
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AttackBase:
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PrimaryWeapon: HighV
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SecondaryWeapon: HighV
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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RenderUnitRotor:
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PrimaryOffset: 0,0,0,-2
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WithShadow:
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ORCA:
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Inherits: ^Helicopter
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Buildable:
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Icon: orcaicnh
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BuildPaletteOrder: 20
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Prerequisites: hpad, hq
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BuiltAt: hpad
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Owner: gdi
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Cost: 1200
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Description: Orca
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LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
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Unit:
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InitialFacing: 20
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ROT: 4
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Speed: 20
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Health:
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HP: 125
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Armor: heavy
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RevealsShroud:
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Range: 8
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AttackBase:
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PrimaryWeapon: Rockets.Orca
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SecondaryWeapon: Rockets.Orca
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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RenderUnit:
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WithShadow:
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C17:
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ParaDrop:
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LZRange: 1
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Inherits: ^Plane
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Unit:
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ROT: 5
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Speed: 25
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Health:
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HP: 25
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Armor: light
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Plane:
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RenderUnit:
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WithShadow:
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Cargo:
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Passengers: 10
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Invulnerable:
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-Selectable:
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-Targetable:
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-GainsExperience:
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A10:
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Inherits: ^Plane
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Unit:
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ROT: 4
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Speed: 25
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Health:
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HP: 60
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Armor: light
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Plane:
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RenderUnit:
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WithShadow:
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LimitedAmmo:
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Ammo: 10
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CarpetBomb:
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Weapon: Napalm
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Range: 3
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-GainsExperience:
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LTNK.Husk:
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Inherits: ^Husk
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Valued:
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Description: Husk (Light Tank)
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RenderUnit:
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Image: ltnk
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ThrowsParticle@turret:
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Anim: turret
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Spread: 3,3
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Speed: 6
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AnimKey: turret
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MTNK.Husk:
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Inherits: ^Husk
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Valued:
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Description: Husk (Medium Tank)
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RenderUnit:
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Image: mtnk
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ThrowsParticle@turret:
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Anim: turret
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Spread: 3,3
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Speed: 6
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AnimKey: turret
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HTNK.Husk:
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Inherits: ^Husk
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Valued:
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Description: Husk (Mammoth Tank)
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RenderUnit:
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Image: htnk
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ThrowsParticle@turret:
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Anim: turret
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Spread: 3,3
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Speed: 6
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AnimKey: turret
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