Files
OpenRA/OpenRA.Utility/Program.cs
Matthias Mailänder 6262aa846f wire up the import from PNG to SHP button
store everything in user directory to not junk up the game
and for file permissions on Mac/Linux when installed
2013-05-15 18:13:39 +02:00

84 lines
3.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
namespace OpenRA.Utility
{
class Program
{
static void Main(string[] args)
{
var actions = new Dictionary<string, Action<string[]>>()
{
{ "--settings-value", Command.Settings },
{ "--shp", Command.ConvertPngToShp },
{ "--png", Command.ConvertShpToPng },
{ "--fromd2", Command.ConvertFormat2ToFormat80 },
{ "--extract", Command.ExtractFiles },
{ "--tmp-png", Command.ConvertTmpToPng },
{ "--remap", Command.RemapShp },
{ "--r8", Command.ConvertR8ToPng },
{ "--transpose", Command.TransposeShp },
{ "--docs", Command.ExtractTraitDocs },
};
if (args.Length == 0) { PrintUsage(); return; }
Log.LogPath = Platform.SupportDir + "Logs" + Path.DirectorySeparatorChar;
try
{
var action = Exts.WithDefault( _ => PrintUsage(), () => actions[args[0]]);
action(args);
}
catch( Exception e )
{
Log.AddChannel("utility", "utility.log");
Log.Write("utility", "Received args: {0}", args.JoinWith(" "));
Log.Write("utility", "{0}", e);
Console.WriteLine("Error: Utility application crashed. See utility.log for details");
throw;
}
}
static void PrintUsage()
{
Console.WriteLine("Usage: OpenRA.Utility.exe [OPTION] [ARGS]");
Console.WriteLine();
Console.WriteLine(" --settings-value KEY Get value of KEY from settings.yaml");
Console.WriteLine(" --shp PNGFILE FRAMEWIDTH Convert a single PNG with multiple frames appended after another to a SHP");
Console.WriteLine(" --png SHPFILE PALETTE [--noshadow] Convert a SHP to a PNG containing all of its frames, optionally removing the shadow");
Console.WriteLine(" --fromd2 DUNE2SHP C&CSHP Convert a Dune II SHP (C&C mouse cursor) to C&C SHP format.");
Console.WriteLine(" --extract MOD[,MOD]* FILES [--userdir] Extract files from mod packages to the current (or user) directory");
Console.WriteLine(" --tmp-png MOD[,MOD]* THEATER FILES Extract terrain tiles to PNG");
Console.WriteLine(" --remap SRCMOD:PAL DESTMOD:PAL SRCSHP DESTSHP Remap SHPs to another palette");
Console.WriteLine(" --r8 R8FILE PALETTE START END FILENAME [--noshadow] [--infrantry] [--vehicle] [--projectile] [--building] [--wall] [--tileset] Convert Dune 2000 DATA.R8 to PNGs choosing start- and endframe as well as type for correct offset to append multiple frames to one PNG named by filename optionally removing the shadow.");
Console.WriteLine(" --transpose SRCSHP DESTSHP START N M [START N M ...] Transpose the N*M block of frames starting at START.");
Console.WriteLine(" --docs MOD Generate trait documentation in MarkDown format.");
}
static string GetNamedArg(string[] args, string arg)
{
if (args.Length < 2)
return null;
var i = Array.IndexOf(args, arg);
if (i < 0 || i == args.Length - 1) // doesnt exist, or doesnt have a value.
return null;
return args[i + 1];
}
}
}