Files
OpenRA/mods/d2k/rules/misc.yaml
reaperrr 6fdbd0e447 Replace RenderUnit in D2k with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize, where possible.
2015-06-04 14:44:20 +02:00

242 lines
5.1 KiB
YAML

crate:
Tooltip:
Name: Crate
Crate:
Lifetime: 120
TerrainTypes: Sand, Dune, Rock
GiveCashCrateAction@1:
Amount: 750
SelectionShares: 25
UseCashTick: yes
GiveCashCrateAction@2:
Amount: 1000
SelectionShares: 50
UseCashTick: yes
GiveCashCrateAction@3:
Amount: 1500
SelectionShares: 25
UseCashTick: yes
ExplodeCrateAction@1:
Weapon: CrateExplosion
SelectionShares: 5
HideMapCrateAction:
SelectionShares: 5
Effect: hide-map
LevelUpCrateAction:
SelectionShares: 40
RevealMapCrateAction:
SelectionShares: 2
Effect: reveal-map
GiveUnitCrateAction@Trike:
SelectionShares: 20
Units: trike
Prerequisites: techlevel.low, Light
GiveUnitCrateAction@Raider:
SelectionShares: 15
Units: raider
ValidRaces: ordos
Prerequisites: techlevel.low, Light
GiveUnitCrateAction@Quad:
SelectionShares: 40
Units: quad
Prerequisites: techlevel.medium, Light, Outpost
GiveUnitCrateAction@CombatA:
SelectionShares: 10
Units: combata
ValidRaces: atreides
Prerequisites: techlevel.low, Heavy
GiveUnitCrateAction@CombatH:
SelectionShares: 10
Units: combath
ValidRaces: harkonnen
Prerequisites: techlevel.low, Heavy
GiveUnitCrateAction@CombatO:
SelectionShares: 10
Units: combato
ValidRaces: ordos
Prerequisites: techlevel.low, Heavy
GiveUnitCrateAction@SiegeTank:
SelectionShares: 10
Units: siegetank
Prerequisites: techlevel.medium, Heavy, Outpost
GiveUnitCrateAction@MissileTank:
SelectionShares: 10
Units: missiletank
Prerequisites: techlevel.high, Hitech
GiveUnitCrateAction@StealthRaider:
SelectionShares: 7
Units: stealthraider
ValidRaces: ordos
Prerequisites: techlevel.medium, Hitech
GiveUnitCrateAction@Fremen:
SelectionShares: 5
Units: fremen,fremen
ValidRaces: atreides
Prerequisites: techlevel.high, Palace
GiveUnitCrateAction@Sardaukar:
SelectionShares: 8
Units: sardaukar,sardaukar
ValidRaces: harkonnen
Prerequisites: techlevel.high, Palace
GiveUnitCrateAction@Saboteur:
SelectionShares: 3
Units: saboteur,saboteur
ValidRaces: ordos
Prerequisites: techlevel.high, Palace
GiveUnitCrateAction@SonicTank:
SelectionShares: 5
Units: sonictank
ValidRaces: atreides
Prerequisites: techlevel.high, Research
GiveUnitCrateAction@Devast:
SelectionShares: 2
Units: devast
ValidRaces: harkonnen
Prerequisites: techlevel.high, Research
GiveUnitCrateAction@DeviatorTank:
SelectionShares: 5
Units: deviatortank
ValidRaces: ordos
Prerequisites: techlevel.high, Research
GiveMcvCrateAction:
SelectionShares: 0
NoBaseSelectionShares: 9001
Units: mcv
GrantUpgradeCrateAction@cloak:
SelectionShares: 5
Effect: cloak
Upgrades: cloak
RenderSprites:
Palette: effect
WithCrateBody:
Selectable:
Selectable: false
Bounds: 15,15,-1,-1
Passenger:
mpspawn:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
waypoint:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
^carryall.colorpicker:
Inherits: carryall
WithFacingSpriteBody:
Helicopter:
InitialFacing: 104
AutoSelectionSize:
RenderSprites:
Image: carryall
Palette: colorpicker
camera:
Immobile:
OccupiesSpace: false
Health:
HP: 1000
RevealsShroud:
Range: 8c0
BodyOrientation:
wormspawner:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
WormSpawner:
upgrade.conyard:
Tooltip:
Name: Construction Yard Upgrade
Description: Unlocks new construction options
Buildable:
BuildPaletteOrder: 50
Queue: Upgrade
BuildLimit: 1
Valued:
Cost: 1000
RenderSprites:
Image: conyard.harkonnen
RaceImages:
atreides: conyard.atreides
ordos: conyard.ordos
corrino: conyard.corrino
ProvidesPrerequisite@upgradename:
upgrade.barracks:
Tooltip:
Name: Barracks Upgrade
Description: Unlocks additional infantry
Buildable:
BuildPaletteOrder: 50
Prerequisites: barracks
Queue: Upgrade
BuildLimit: 1
Valued:
Cost: 500
RenderSprites:
Image: barracks.harkonnen
RaceImages:
atreides: barracks.atreides
ordos: barracks.ordos
ProvidesPrerequisite@upgradename:
upgrade.light:
Tooltip:
Name: Light Factory Upgrade
Description: Unlocks additional light units
Buildable:
BuildPaletteOrder: 50
Prerequisites: light
Queue: Upgrade
BuildLimit: 1
Valued:
Cost: 400
RenderSprites:
Image: light.harkonnen
RaceImages:
atreides: light.atreides
ordos: light.ordos
ProvidesPrerequisite@upgradename:
upgrade.heavy:
Tooltip:
Name: Heavy Factory Upgrade
Description: Unlocks advanced technology and heavy weapons
Buildable:
BuildPaletteOrder: 50
Prerequisites: heavy
Queue: Upgrade
BuildLimit: 1
Valued:
Cost: 800
RenderSprites:
Image: heavy.harkonnen
RaceImages:
atreides: heavy.atreides
ordos: heavy.ordos
corrino: heavy.corrino
ProvidesPrerequisite@upgradename:
upgrade.hightech:
Tooltip:
Name: High Tech Factory Upgrade
Description: Unlocks the Air Strike superweapon
Buildable:
BuildPaletteOrder: 50
Prerequisites: ~hightech.atreides, ~techlevel.superweapons
Queue: Upgrade
BuildLimit: 1
Valued:
Cost: 1500
RenderSprites:
Image: hightech.atreides
ProvidesPrerequisite@upgradename: