This website requires JavaScript.
Explore
Help
Register
Sign In
epic
/
OpenRA
Watch
1
Star
0
Fork
0
You've already forked OpenRA
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
70754b72f5b188a6ea592e4fa727b12e47405b55
OpenRA
/
OpenRA.Mods.Common
/
Scripting
History
abcdefg30
70754b72f5
Merge pull request
#8529
from pchote/fix-mission-quit-desync
...
Use INotifyActorDisposing to dispose LuaScript as part of the world disposal.
2015-06-21 21:35:02 +02:00
..
Global
Rename Actor.Destroy/Destroyed to Dispose/Disposed.
2015-05-29 19:08:38 +01:00
Properties
Expose more PlayerProperties to lua
2015-05-27 16:51:28 +02:00
CallLuaFunc.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
LuaScript.cs
Clean up after LuaScript when tearing down the world.
2015-06-21 18:48:54 +01:00
Media.cs
Move common widgets from Game to Mods.Common.
2015-03-21 11:53:53 +00:00
ScriptTriggers.cs
Do not fire script triggers while the world is being destroyed
2015-06-21 19:37:25 +02:00