Files
OpenRA/mods/ts/rules/gdi-vehicles.yaml
2015-04-25 11:26:59 +02:00

211 lines
3.2 KiB
YAML

APC:
Inherits: ^Vehicle
Valued:
Cost: 600
Tooltip:
Name: Amphibious APC
Description: Armored infantry transport and mobile AA\n Strong vs Aircraft, Vehicles\n Weak vs Infantry
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Prerequisites: ~gaweap, gapile
Mobile:
ROT: 5
Speed: 113
Health:
HP: 200
Armor:
Type: Heavy
RevealsShroud:
Range: 5c0
Turreted:
ROT: 10
Cargo:
Types: Infantry
MaxWeight: 5
PipCount: 5
RenderSprites:
RenderVoxels:
WithVoxelBody:
HVR:
Inherits: ^Vehicle
Valued:
Cost: 900
Tooltip:
Name: Hover MLRS
Description: Hover Multi-Launch Rocket System
Buildable:
Queue: Vehicle
BuildPaletteOrder: 50
Prerequisites: ~gaweap, garadr
Hothey: v
Mobile:
Speed: 99
TerrainSpeeds:
Clear: 100
Road: 100
Rail: 100
DirtRoad: 100
Rough: 100
Water: 100
Tiberium: 100
BlueTiberium: 100
Health:
HP: 230
Armor:
Type: Light
RevealsShroud:
Range: 7c0
Armament:
Weapon: HoverMissile
LocalOffset: 0,171,384, 0,-171,384
Turreted:
ROT: 7
Offset: -128,0,85
AttackTurreted:
AutoTarget:
RenderSprites:
RenderVoxels:
WithVoxelBody:
WithVoxelTurret:
Hovers:
LeavesTrails:
Image: wake
Palette: effect
TerrainTypes: Water
SMECH:
Inherits: ^Tank
Valued:
Cost: 500
Tooltip:
Name: Wolverine
Description: Small Mech
Buildable:
Queue: Vehicle
BuildPaletteOrder: 10
Prerequisites: ~gaweap
Mobile:
ROT: 5
Speed: 99
Health:
HP: 800
Armor:
Type: Light
RevealsShroud:
Range: 6c0
AttackFrontal:
AutoTarget:
Armament:
Weapon: AssaultCannon
RenderSprites:
WithInfantryBody:
Selectable:
Voices: Mech
Bounds: 20, 32, 0, -8
MMCH:
Inherits: ^Tank
Valued:
Cost: 800
Tooltip:
Name: Titan
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Prerequisites: ~gaweap
Mobile:
ROT: 5
Speed: 56
Crushes: wall, crate, infantry
Health:
HP: 400
Armor:
Type: Heavy
RevealsShroud:
Range: 8c0
RenderSprites:
WithInfantryBody:
Turreted:
ROT: 5
AttackTurreted:
WithTurret:
Recoils: no
Armament:
Weapon: 120mm
Recoil: 127
RecoilRecovery: 26
RenderVoxels:
WithVoxelBarrel:
LocalOffset: -128, 85, 256
AutoTarget:
Selectable:
Bounds: 30, 42, 0, -8
HMEC:
Inherits: ^Tank
Valued:
Cost: 3000
Tooltip:
Name: Mammoth Mk. II
Buildable:
Queue: Vehicle
BuildPaletteOrder: 80
Prerequisites: ~gaweap, gatech
Mobile:
ROT: 3
Speed: 42
Crushes: wall, crate, infantry
Health:
HP: 800
SelfHealing:
Armor:
Type: Heavy
RevealsShroud:
Range: 8c0
RenderSprites:
AttackFrontal:
AutoTarget:
Armament@MISSILES:
Weapon: MammothTusk
LocalOffset: -128,-384,980, -128,384,980
Armament@RAILGUN:
Weapon: MechRailgun
LocalOffset: 640,-384,980, 640,384,980
RenderVoxels:
WithVoxelWalkerBody:
SONIC:
Inherits: ^Tank
Valued:
Cost: 1300
Tooltip:
Name: Disruptor
Buildable:
Queue: Vehicle
BuildPaletteOrder: 70
Prerequisites: ~gaweap, gatech
Mobile:
ROT: 4
Speed: 56
Crushes: wall, crate, infantry
Health:
HP: 500
Armor:
Type: Heavy
RevealsShroud:
Range: 7c0
Armament:
Weapon: SonicZap
LocalOffset: -50,0,410
AttackTurreted:
Turreted:
ROT: 5
Offset: -170,0,0
AutoTarget:
RenderSprites:
RenderVoxels:
WithVoxelBody:
WithVoxelTurret: