Files
OpenRA/mods/ra/weapons/missiles.yaml

476 lines
9.0 KiB
YAML

Maverick:
ReloadDelay: 30
Range: 9c0
MinRange: 3c0
Report: MISSILE7.AUD
Burst: 2
BurstDelay: 7
ValidTargets: Ground, Water
Projectile: Missile
Speed: 256
Arm: 2
Blockable: false
ContrailLength: 10
Inaccuracy: 512
Image: DRAGON
RateOfTurn: 5
RangeLimit: 60
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 70
DeathType: 4
ValidTargets: Ground, Water
Versus:
None: 30
Wood: 75
Light: 75
Concrete: 50
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
Dragon:
ReloadDelay: 50
Range: 5c0
MinRange: 0c512
Report: MISSILE6.AUD
ValidTargets: Ground, Water
Projectile: Missile
Speed: 213
Arm: 2
Blockable: false
Trail: smokey
ContrailLength: 10
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 5
RangeLimit: 35
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 50
DeathType: 4
ValidTargets: Ground, Water
Versus:
None: 10
Wood: 75
Light: 35
Concrete: 20
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
HellfireAG:
ReloadDelay: 60
Range: 4c0
MinRange: 1c256
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 10
ValidTargets: Ground, Water
Projectile: Missile
Speed: 256
Arm: 2
Blockable: false
ContrailLength: 10
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 10
RangeLimit: 20
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 60
DeathType: 4
ValidTargets: Ground, Water
Versus:
None: 30
Wood: 75
Light: 75
Concrete: 50
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
HellfireAA:
ReloadDelay: 60
Range: 4c0
MinRange: 1c256
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 10
ValidTargets: Air
Projectile: Missile
Speed: 384
Arm: 2
Blockable: false
ContrailLength: 10
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 10
RangeLimit: 20
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 40
DeathType: 4
ValidTargets: Air
Versus:
None: 30
Wood: 75
Light: 75
Concrete: 50
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion_air
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
MammothTusk:
ReloadDelay: 60
Range: 8c0
Report: MISSILE6.AUD
Burst: 2
ValidTargets: Air, Infantry
Projectile: Missile
Speed: 341
Arm: 2
Blockable: false
ContrailLength: 10
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 15
RangeLimit: 40
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 50
DeathType: 3
ValidTargets: Air, Infantry
Versus:
None: 100
Wood: 75
Light: 60
Heavy: 25
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
Explosion: med_explosion
ImpactSound: kaboom12.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@4EffWater: CreateEffect
Explosion: small_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
Warhead@5EffAir: CreateEffect
Explosion: med_explosion_air
ImpactSound: kaboom25.aud
ValidImpactTypes: Air, AirHit
Nike:
ReloadDelay: 15
Range: 7c512
Report: MISSILE1.AUD
ValidTargets: Air
Projectile: Missile
Arm: 3
Blockable: false
ContrailLength: 10
Image: MISSILE
RateOfTurn: 25
RangeLimit: 50
Speed: 341
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 50
DeathType: 3
ValidTargets: Air
Versus:
None: 90
Wood: 0
Light: 90
Heavy: 50
Concrete: 0
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion_air
ImpactSound: kaboom25.aud
RedEye:
ReloadDelay: 50
Range: 7c512
Report: MISSILE1.AUD
ValidTargets: Air
Projectile: Missile
Arm: 3
Blockable: false
ContrailLength: 10
Image: MISSILE
RateOfTurn: 20
RangeLimit: 30
Speed: 298
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 40
DeathType: 3
ValidTargets: Air
Versus:
None: 90
Wood: 75
Light: 60
Heavy: 25
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion_air
ImpactSound: kaboom25.aud
SubMissile:
ReloadDelay: 300
Range: 16c0
Burst: 2
Report: MISSILE6.AUD
Projectile: Bullet
Speed: 102
Blockable: false
Angle: 165
Inaccuracy: 2c938
Image: MISSILE
Trail: smokey
ContrailLength: 30
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 30
Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 3
Versus:
None: 40
Light: 30
Heavy: 30
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: artillery_explosion
ImpactSound: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: large_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
Stinger:
ReloadDelay: 60
Range: 9c0
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 0
ValidTargets: Ground, Water
Projectile: Missile
Arm: 3
Blockable: false
ContrailLength: 10
Image: DRAGON
RateOfTurn: 20
RangeLimit: 50
Speed: 170
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 30
DeathType: 4
ValidTargets: Air, Ground, Water
Versus:
None: 30
Wood: 75
Light: 75
Concrete: 50
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@5EffAir: CreateEffect
Explosion: med_explosion_air
ImpactSound: kaboom25.aud
ValidImpactTypes: Air, AirHit
Warhead@4EffWater: CreateEffect
Explosion: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
StingerAA:
ReloadDelay: 60
Range: 9c0
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 0
ValidTargets: Air
Projectile: Missile
Arm: 3
Blockable: false
ContrailLength: 10
Image: DRAGON
RateOfTurn: 20
RangeLimit: 50
Speed: 255
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 30
DeathType: 4
ValidTargets: Air, Ground, Water
Versus:
None: 30
Wood: 75
Light: 75
Concrete: 50
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water, Air, AirHit
Warhead@5EffAir: CreateEffect
Explosion: med_explosion_air
ImpactSound: kaboom25.aud
ValidImpactTypes: Air, AirHit
Warhead@4EffWater: CreateEffect
Explosion: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
TorpTube:
ReloadDelay: 100
Range: 9c0
Report: TORPEDO1.AUD
ValidTargets: Water, Underwater, Bridge
Burst: 2
BurstDelay: 20
Projectile: Missile
Image: MISSILE
Arm: 3
Speed: 85
Trail: bubbles
RateOfTurn: 1
RangeLimit: 160
BoundToTerrainType: Water
Palette: shadow
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 180
DeathType: 4
ValidTargets: Water, Underwater, Bridge
Versus:
None: 30
Wood: 75
Light: 75
Concrete: 500
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: large_explosion
ImpactSound: kaboom15.aud
InvalidImpactTypes: Water, WaterHit
Warhead@4EffWaterHit: CreateEffect
Explosion: artillery_explosion
ImpactSound: kaboom15.aud
ValidImpactTypes: WaterHit
Warhead@5EffWater: CreateEffect
Explosion: large_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
SCUD:
ReloadDelay: 240
Range: 10c0
MinRange: 3c0
Report: MISSILE1.AUD
Projectile: Bullet
Speed: 170
Blockable: false
Shadow: false
Trail: smokey
TrailDelay: 5
Inaccuracy: 213
Image: V2
Angle: 62
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 45
Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 3
Versus:
None: 90
Wood: 75
Light: 70
Heavy: 40
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: napalm
ImpactSound: firebl3.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: large_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water
APTusk:
ReloadDelay: 60
Range: 6c0
Report: MISSILE6.AUD
ValidTargets: Ground, Water
Projectile: Missile
Speed: 298
Arm: 2
Blockable: false
Trail: smokey
ContrailLength: 10
Inaccuracy: 128
Image: DRAGON
RateOfTurn: 10
RangeLimit: 22
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 30
DeathType: 4
ValidTargets: Ground, Water
Versus:
None: 25
Wood: 75
Light: 75
Concrete: 50
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_explosion
ImpactSound: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosion: med_splash
ImpactSound: splash9.aud
ValidImpactTypes: Water