Files
OpenRA/mods/d2k/sequences.yaml
2012-05-24 16:26:38 +02:00

267 lines
2.8 KiB
YAML

mcv:
idle:
Start: 0
Facings: 32
harvester:
idle:
Start: 0
Facings: 32
harvest:
Start: 0
Length: 0
Facings: 8
dock:
Start: 0
Length: 1
dock-loop:
Start: 0
Length: 1
conyarda:
idle:
Start: 0
make: conmake
Start: 0
Length: *
damaged-idle:
Start: 1
repaira:
idle:
Start: 0
make: repairmake
Start: 0
Length: *
damaged-idle:
Start: 1
starporta:
idle:
Start: 0
active:
Start: 0
Length: 1
damaged-idle:
Start: 1
damaged-active:
Start: 1
make: starportmake
Start: 0
Length: *
walla:
idle:
Start: 0
Length: 16
scratched-idle:
Start: 0
Length: 16
damaged-idle:
Start: 16
Length: 16
critical-idle:
Start: 16
Length: 16
pwra:
idle:
Start: 0
make: wtrpmake
Start: 0
Length: *
damaged-idle:
Start: 1
barra:
idle:
Start: 0
make: barramake
Start: 0
Length: *
damaged-idle:
Start: 1
radara:
idle:
Start: 0
make: radarmake
Start: 0
Length: *
damaged-idle:
Start: 1
refa:
idle:
Start: 1
make: refmake
Start: 0
Length: *
damaged-idle:
Start: 2
siloa:
idle:
Start: 0
# Length: 3
Length: 1
damaged-idle:
Start: 4
Length: 1
make: silomake
Start: 0
Length: *
hightecha:
idle:
Start: 0
make: highmake
Start: 0
Length: *
damaged-idle:
Start: 1
researcha:
idle:
Start: 0
make: researchmake
Start: 0
Length: *
damaged-idle:
Start: 1
palacea:
idle:
Start: 0
make: palacemake
Start: 0
Length: *
damaged-idle:
Start: 1
lighta:
idle:
Start: 1
make: lightmake
Start: 0
Length: *
damaged-idle:
Start: 2
heavya:
idle:
Start: 1
make: heavymake
Start: 0
Length: *
damaged-idle:
Start: 2
carryall:
idle:
Start: 0
Facings: 32
unload:
Start: 0
Facings: 32
trike:
idle:
Start: 0
Facings: 32
quad:
idle:
Start: 0
Facings: 32
combata:
idle:
Start: 0
Facings: 32
turret: combataturret
Start: 0
Facings: 32
siege:
idle:
Start: 0
Facings: 32
turret: siegeturret
Start: 0
Facings: 32
missile:
idle:
Start: 0
Facings: 32
guntowera:
idle:
Start: 0
Facings: 1
recoil:
Start: 0
Facings: 1
make: silomake
Start: 0
Length: *
damaged-idle:
Start: 0
Facings: 1
damaged-recoil:
Start: 0
Facings: 1
turret: gunturret
Start: 0
Facings: 32
frigate:
idle:
Start: 0
Facings: 1
#rifle:
# stand:
# Start: 0
# Facings: 8
# run:
# Start: 8
# Length: 6
# Facings: 8
# shoot:
# Start: 56
# Length: 8
# Facings: 8
# prone-stand:
# Start: 136
# Length: 4
# Facings: 8
# prone-run:
# Start: 136
# Length: 4
# Facings: 8
# standup-0:
# Start: 176
# Length: 2
# Facings: 8
# prone-shoot:
# Start: 168
# Length: 8
# Facings: 8
# die1:
# Start: 288
# Length: 8
# die2:
# Start: 296
# Length: 8
# die3:
# Start: 304
# Length: 8
# die4:
# Start: 312
# Length: 12
# die5:
# Start: 324
# Length: 18