Files
OpenRA/mods/ts/rules/shared-support.yaml
2016-06-14 20:18:50 +02:00

73 lines
1.6 KiB
YAML

NAPULS:
Inherits: ^Defense
Valued:
Cost: 1000
Tooltip:
Name: E.M. Pulse Cannon
Description: Disables mechanical units in an area.\nRequires power to operate.
Buildable:
Queue: Defense
BuildPaletteOrder: 90
Prerequisites: radar
Building:
Footprint: xx xx
Dimensions: 2,2
Selectable:
Bounds: 78, 54, 0, -12
RequiresPower:
DisabledOverlay:
Health:
HP: 500
Armor:
Type: Heavy
RevealsShroud:
Range: 8c0
-AutoTarget:
Turreted:
TurnSpeed: 10
InitialFacing: 224
AttackTurreted:
Armament:
Weapon: EMPulseCannon
LocalOffset: 150,0,1250
LocalYaw: 0,100
WithSpriteTurret:
Sequence: turret
Power:
Amount: -150
SelectionDecorations:
VisualBounds: 78, 54, 0, -12
RenderSprites:
Image: napuls.gdi
FactionImages:
gdi: napuls.gdi
nod: napuls.nod
ProvidesPrerequisite@gdi:
Prerequisite: emp.gdi
Factions: gdi
ResetOnOwnerChange: true
ProvidesPrerequisite@nod:
Prerequisite: emp.nod
Factions: nod
ResetOnOwnerChange: true
AttackOrderPower@nod:
Cursor: emp
Icon: emp
ChargeTime: 135
Description: E.M. Pulse
LongDesc: Fires a pulse blast which disables\nall mechanical units in the area.
EndChargeSound: speech-nod|00-i158.aud
SelectTargetSound: speech-nod|00-i042.aud
Prerequisites: emp.nod
OrderName: Nodemp
AttackOrderPower@gdi:
Cursor: emp
Icon: emp
ChargeTime: 135
Description: E.M. Pulse
LongDesc: Fires a pulse blast which disables\nall mechanical units in the area.
EndChargeSound: speech-gdi|00-i158.aud
SelectTargetSound: speech-gdi|00-i042.aud
Prerequisites: emp.gdi
OrderName: GDIemp