Files
OpenRA/OpenRA.FileFormats/Map/PlayerReference.cs
2013-07-13 19:18:27 +12:00

53 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using System;
namespace OpenRA.FileFormats
{
public class PlayerReference
{
public string Name;
public string Palette;
public bool OwnsWorld = false;
public bool NonCombatant = false;
public bool Playable = false;
public string Bot = null;
public bool DefaultStartingUnits = false;
public string StartingUnitsClass;
public bool AllowBots = true;
public bool Required = false;
public bool LockRace = false;
public string Race;
// ColorRamp naming retained for backward compatibility
public bool LockColor = false;
public HSLColor ColorRamp = new HSLColor(0,0,238);
public HSLColor Color { get { return ColorRamp; } set { ColorRamp = value; }}
public bool LockSpawn = false;
public int Spawn = 0;
public bool LockTeam = false;
public int Team = 0;
public int InitialCash = 0;
public string[] Allies = {};
public string[] Enemies = {};
public PlayerReference() {}
public PlayerReference(MiniYaml my) { FieldLoader.Load(this, my); }
public override string ToString() { return Name; }
}
}