Files
OpenRA/OpenRa.Game/Traits/Activities/Follow.cs

38 lines
695 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenRa.Game.Traits.Activities
{
class Follow : IActivity
{
Actor Target;
int Range;
public Follow(Actor target, int range)
{
Target = target;
Range = range;
}
public IActivity NextActivity { get; set; }
public IActivity Tick( Actor self )
{
if (Target == null || Target.IsDead)
return NextActivity;
if( ( Target.Location - self.Location ).LengthSquared >= Range * Range )
return new Move( Target, Range ) { NextActivity = this };
return null;
}
public void Cancel(Actor self)
{
Target = null;
}
}
}