This avoids a crash that stops the maps from being updated when the base mod ruleset is not valid (e.g. a trait is missing a FieldLoader.Required property). This also significantly improves the upgrade performance.
123 lines
4.2 KiB
C#
123 lines
4.2 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using OpenRA.FileSystem;
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namespace OpenRA.Mods.Common.UtilityCommands
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{
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class UpgradeMapCommand : IUtilityCommand
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{
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string IUtilityCommand.Name { get { return "--upgrade-map"; } }
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bool IUtilityCommand.ValidateArguments(string[] args)
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{
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return args.Length >= 3;
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}
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delegate void UpgradeAction(ModData modData, int engineVersion, ref List<MiniYamlNode> nodes, MiniYamlNode parent, int depth);
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static Stream Open(string filename, IReadOnlyPackage package, IReadOnlyFileSystem fallback)
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{
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// Explicit package paths never refer to a map
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if (!filename.Contains("|") && package.Contains(filename))
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return package.GetStream(filename);
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return fallback.Open(filename);
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}
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static void ProcessYaml(ModData modData, IReadOnlyPackage package, MiniYaml yaml, int engineDate, UpgradeAction processYaml)
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{
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if (yaml == null)
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return;
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if (yaml.Value != null)
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{
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var files = FieldLoader.GetValue<string[]>("value", yaml.Value);
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foreach (var filename in files)
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{
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var fileNodes = MiniYaml.FromStream(Open(filename, package, modData.DefaultFileSystem), filename);
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processYaml(modData, engineDate, ref fileNodes, null, 0);
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// HACK: Obtain the writable save path using knowledge of the underlying filesystem workings
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var packagePath = filename;
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var p = package;
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if (filename.Contains("|"))
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modData.DefaultFileSystem.TryGetPackageContaining(filename, out p, out packagePath);
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((IReadWritePackage)p).Update(packagePath, Encoding.ASCII.GetBytes(fileNodes.WriteToString()));
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}
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}
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processYaml(modData, engineDate, ref yaml.Nodes, null, 1);
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}
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public static void UpgradeMap(ModData modData, IReadWritePackage package, int engineDate)
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{
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UpgradeRules.UpgradeMapFormat(modData, package);
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if (engineDate < UpgradeRules.MinimumSupportedVersion)
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{
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Console.WriteLine("Unsupported engine version. Use the release-{0} utility to update to that version, and then try again",
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UpgradeRules.MinimumSupportedVersion);
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return;
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}
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var mapStream = package.GetStream("map.yaml");
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if (mapStream == null)
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return;
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var yaml = new MiniYaml(null, MiniYaml.FromStream(mapStream, package.Name));
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var rules = yaml.Nodes.FirstOrDefault(n => n.Key == "Rules");
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if (rules != null)
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ProcessYaml(modData, package, rules.Value, engineDate, UpgradeRules.UpgradeActorRules);
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var weapons = yaml.Nodes.FirstOrDefault(n => n.Key == "Weapons");
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if (weapons != null)
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ProcessYaml(modData, package, weapons.Value, engineDate, UpgradeRules.UpgradeWeaponRules);
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var sequences = yaml.Nodes.FirstOrDefault(n => n.Key == "Sequences");
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if (sequences != null)
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ProcessYaml(modData, package, sequences.Value, engineDate, UpgradeRules.UpgradeSequences);
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var players = yaml.Nodes.FirstOrDefault(n => n.Key == "Players");
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if (players != null)
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UpgradeRules.UpgradePlayers(modData, engineDate, ref players.Value.Nodes, null, 0);
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var actors = yaml.Nodes.FirstOrDefault(n => n.Key == "Actors");
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if (actors != null)
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UpgradeRules.UpgradeActors(modData, engineDate, ref actors.Value.Nodes, null, 0);
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package.Update("map.yaml", Encoding.UTF8.GetBytes(yaml.Nodes.WriteToString()));
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}
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[Desc("MAP", "OLDENGINE", "Upgrade map rules to the latest engine version.")]
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void IUtilityCommand.Run(Utility utility, string[] args)
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{
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// HACK: The engine code assumes that Game.modData is set.
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var modData = Game.ModData = utility.ModData;
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// HACK: We know that maps can only be oramap or folders, which are ReadWrite
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var package = new Folder(".").OpenPackage(args[1], modData.ModFiles) as IReadWritePackage;
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if (package == null)
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throw new FileNotFoundException(args[1]);
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var engineDate = Exts.ParseIntegerInvariant(args[2]);
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UpgradeMap(modData, package, engineDate);
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}
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}
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}
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