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OpenRA/OpenRA.Mods.TS/UtilityCommands
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Matthias Mailänder a7fa5e9fe1 Guess the correct sprite offset from building foundations.
2016-06-20 20:47:30 +02:00
..
ImportTSMapCommand.cs
Move mod-level ActorInits out of the engine.
2016-06-15 20:35:22 +01:00
LegacyRulesImporter.cs
add captureable, infantry emitting on sell and transformation
2016-05-15 11:46:46 +02:00
LegacySequenceImporter.cs
Guess the correct sprite offset from building foundations.
2016-06-20 20:47:30 +02:00
LegacyTilesetImporter.cs
Add a tileset metadata header auto-generation.
2016-06-11 19:05:03 +02:00
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