Files
OpenRA/OpenRA.Game/Manifest.cs
2020-07-12 14:27:59 +02:00

256 lines
7.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Primitives;
namespace OpenRA
{
public interface IGlobalModData { }
public sealed class SpriteSequenceFormat : IGlobalModData
{
public readonly string Type;
public readonly IReadOnlyDictionary<string, MiniYaml> Metadata;
public SpriteSequenceFormat(MiniYaml yaml)
{
Type = yaml.Value;
Metadata = new ReadOnlyDictionary<string, MiniYaml>(yaml.ToDictionary());
}
}
public sealed class ModelSequenceFormat : IGlobalModData
{
public readonly string Type;
public readonly IReadOnlyDictionary<string, MiniYaml> Metadata;
public ModelSequenceFormat(MiniYaml yaml)
{
Type = yaml.Value;
Metadata = new ReadOnlyDictionary<string, MiniYaml>(yaml.ToDictionary());
}
}
public class ModMetadata
{
public string Title;
public string Version;
public string Website;
public string WebIcon32;
public bool Hidden;
}
/// <summary> Describes what is to be loaded in order to run a mod. </summary>
public class Manifest : IDisposable
{
public readonly string Id;
public readonly IReadOnlyPackage Package;
public readonly ModMetadata Metadata;
public readonly string[]
Rules, ServerTraits,
Sequences, ModelSequences, Cursors, Chrome, Assemblies, ChromeLayout,
Weapons, Voices, Notifications, Music, Translations, TileSets,
ChromeMetrics, MapCompatibility, Missions, Hotkeys;
public readonly IReadOnlyDictionary<string, string> Packages;
public readonly IReadOnlyDictionary<string, string> MapFolders;
public readonly MiniYaml LoadScreen;
public readonly string[] SoundFormats = { };
public readonly string[] SpriteFormats = { };
public readonly string[] PackageFormats = { };
readonly string[] reservedModuleNames =
{
"Metadata", "Folders", "MapFolders", "Packages", "Rules",
"Sequences", "ModelSequences", "Cursors", "Chrome", "Assemblies", "ChromeLayout", "Weapons",
"Voices", "Notifications", "Music", "Translations", "TileSets", "ChromeMetrics", "Missions", "Hotkeys",
"ServerTraits", "LoadScreen", "SupportsMapsFrom", "SoundFormats", "SpriteFormats",
"RequiresMods", "PackageFormats"
};
readonly TypeDictionary modules = new TypeDictionary();
readonly Dictionary<string, MiniYaml> yaml;
bool customDataLoaded;
public Manifest(string modId, IReadOnlyPackage package)
{
Id = modId;
Package = package;
yaml = new MiniYaml(null, MiniYaml.FromStream(package.GetStream("mod.yaml"), "mod.yaml")).ToDictionary();
Metadata = FieldLoader.Load<ModMetadata>(yaml["Metadata"]);
// TODO: Use fieldloader
MapFolders = YamlDictionary(yaml, "MapFolders");
MiniYaml packages;
if (yaml.TryGetValue("Packages", out packages))
Packages = packages.ToDictionary(x => x.Value).AsReadOnly();
Rules = YamlList(yaml, "Rules");
Sequences = YamlList(yaml, "Sequences");
ModelSequences = YamlList(yaml, "ModelSequences");
Cursors = YamlList(yaml, "Cursors");
Chrome = YamlList(yaml, "Chrome");
Assemblies = YamlList(yaml, "Assemblies");
ChromeLayout = YamlList(yaml, "ChromeLayout");
Weapons = YamlList(yaml, "Weapons");
Voices = YamlList(yaml, "Voices");
Notifications = YamlList(yaml, "Notifications");
Music = YamlList(yaml, "Music");
Translations = YamlList(yaml, "Translations");
TileSets = YamlList(yaml, "TileSets");
ChromeMetrics = YamlList(yaml, "ChromeMetrics");
Missions = YamlList(yaml, "Missions");
Hotkeys = YamlList(yaml, "Hotkeys");
ServerTraits = YamlList(yaml, "ServerTraits");
if (!yaml.TryGetValue("LoadScreen", out LoadScreen))
throw new InvalidDataException("`LoadScreen` section is not defined.");
// Allow inherited mods to import parent maps.
var compat = new List<string> { Id };
if (yaml.ContainsKey("SupportsMapsFrom"))
compat.AddRange(yaml["SupportsMapsFrom"].Value.Split(',').Select(c => c.Trim()));
MapCompatibility = compat.ToArray();
if (yaml.ContainsKey("PackageFormats"))
PackageFormats = FieldLoader.GetValue<string[]>("PackageFormats", yaml["PackageFormats"].Value);
if (yaml.ContainsKey("SoundFormats"))
SoundFormats = FieldLoader.GetValue<string[]>("SoundFormats", yaml["SoundFormats"].Value);
if (yaml.ContainsKey("SpriteFormats"))
SpriteFormats = FieldLoader.GetValue<string[]>("SpriteFormats", yaml["SpriteFormats"].Value);
}
public void LoadCustomData(ObjectCreator oc)
{
foreach (var kv in yaml)
{
if (reservedModuleNames.Contains(kv.Key))
continue;
var t = oc.FindType(kv.Key);
if (t == null || !typeof(IGlobalModData).IsAssignableFrom(t))
throw new InvalidDataException("`{0}` is not a valid mod manifest entry.".F(kv.Key));
IGlobalModData module;
var ctor = t.GetConstructor(new[] { typeof(MiniYaml) });
if (ctor != null)
{
// Class has opted-in to DIY initialization
module = (IGlobalModData)ctor.Invoke(new object[] { kv.Value });
}
else
{
// Automatically load the child nodes using FieldLoader
module = oc.CreateObject<IGlobalModData>(kv.Key);
FieldLoader.Load(module, kv.Value);
}
modules.Add(module);
}
customDataLoaded = true;
}
static string[] YamlList(Dictionary<string, MiniYaml> yaml, string key, bool parsePaths = false)
{
if (!yaml.ContainsKey(key))
return new string[] { };
return yaml[key].ToDictionary().Keys.ToArray();
}
static IReadOnlyDictionary<string, string> YamlDictionary(Dictionary<string, MiniYaml> yaml, string key)
{
if (!yaml.ContainsKey(key))
return new ReadOnlyDictionary<string, string>();
var inner = yaml[key].ToDictionary(my => my.Value);
return new ReadOnlyDictionary<string, string>(inner);
}
public bool Contains<T>() where T : IGlobalModData
{
return modules.Contains<T>();
}
/// <summary>Load a cached IGlobalModData instance.</summary>
public T Get<T>() where T : IGlobalModData
{
if (!customDataLoaded)
throw new InvalidOperationException("Attempted to call Manifest.Get() before loading custom data!");
var module = modules.GetOrDefault<T>();
// Lazily create the default values if not explicitly defined.
if (module == null)
{
module = (T)Game.ModData.ObjectCreator.CreateBasic(typeof(T));
modules.Add(module);
}
return module;
}
/// <summary>
/// Load an uncached IGlobalModData instance directly from the manifest yaml.
/// This should only be used by external mods that want to query data from this mod.
/// </summary>
public T Get<T>(ObjectCreator oc) where T : IGlobalModData
{
MiniYaml data;
var t = typeof(T);
if (!yaml.TryGetValue(t.Name, out data))
{
// Lazily create the default values if not explicitly defined.
return (T)oc.CreateBasic(t);
}
IGlobalModData module;
var ctor = t.GetConstructor(new[] { typeof(MiniYaml) });
if (ctor != null)
{
// Class has opted-in to DIY initialization
module = (IGlobalModData)ctor.Invoke(new object[] { data.Value });
}
else
{
// Automatically load the child nodes using FieldLoader
module = oc.CreateObject<IGlobalModData>(t.Name);
FieldLoader.Load(module, data);
}
return (T)module;
}
public void Dispose()
{
foreach (var module in modules)
{
var disposableModule = module as IDisposable;
if (disposableModule != null)
disposableModule.Dispose();
}
}
}
}