Use the covariant return type feature of C# 9 to allow method overrides to be more specific about their return type. By exposing this information, e.g. for Widget.Clone(), callers will have more information. This allows various casts to be removed as the information is now available within the type system.
87 lines
3.0 KiB
C#
87 lines
3.0 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class SystemInfoPromptLogic : ChromeLogic
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{
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// Increment the version number when adding new stats
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const int SystemInformationVersion = 6;
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static Dictionary<string, (string Label, string Value)> GetSystemInformation()
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{
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return new Dictionary<string, (string, string)>
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{
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{ "id", ("Anonymous ID", Game.Settings.Debug.UUID) },
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{ "platform", ("OS Type", Platform.CurrentPlatform.ToString()) },
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{ "os", ("OS Version", Platform.OperatingSystem) },
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{ "arch", ("Architecture", Platform.CurrentArchitecture.ToString()) },
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{ "runtime", (".NET Runtime", Platform.RuntimeVersion) },
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{ "gl", ("OpenGL Version", Game.Renderer.GLVersion) },
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{ "windowsize", ("Window Size", $"{Game.Renderer.NativeResolution.Width}x{Game.Renderer.NativeResolution.Height}") },
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{ "windowscale", ("Window Scale", Game.Renderer.NativeWindowScale.ToString("F2", CultureInfo.InvariantCulture)) },
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{ "uiscale", ("UI Scale", Game.Settings.Graphics.UIScale.ToString("F2", CultureInfo.InvariantCulture)) },
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{ "lang", ("System Language", CultureInfo.InstalledUICulture.TwoLetterISOLanguageName) }
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};
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}
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public static bool ShouldShowPrompt()
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{
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return Game.Settings.Debug.SystemInformationVersionPrompt < SystemInformationVersion;
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}
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public static string CreateParameterString()
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{
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if (!Game.Settings.Debug.SendSystemInformation)
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return "";
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return $"&sysinfoversion={SystemInformationVersion}&"
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+ GetSystemInformation()
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.Select(kv => kv.Key + "=" + Uri.EscapeDataString(kv.Value.Value))
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.JoinWith("&");
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}
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[ObjectCreator.UseCtor]
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public SystemInfoPromptLogic(Widget widget, Action onComplete)
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{
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var sysInfoCheckbox = widget.Get<CheckboxWidget>("SYSINFO_CHECKBOX");
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sysInfoCheckbox.IsChecked = () => Game.Settings.Debug.SendSystemInformation;
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sysInfoCheckbox.OnClick = () => Game.Settings.Debug.SendSystemInformation ^= true;
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var sysInfoData = widget.Get<ScrollPanelWidget>("SYSINFO_DATA");
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var template = sysInfoData.Get<LabelWidget>("DATA_TEMPLATE");
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sysInfoData.RemoveChildren();
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foreach (var (name, value) in GetSystemInformation().Values)
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{
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var label = template.Clone();
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var text = name + ": " + value;
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label.GetText = () => text;
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sysInfoData.AddChild(label);
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}
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widget.Get<ButtonWidget>("CONTINUE_BUTTON").OnClick = () =>
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{
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Game.Settings.Debug.SystemInformationVersionPrompt = SystemInformationVersion;
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Game.Settings.Save();
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Ui.CloseWindow();
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onComplete();
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};
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}
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}
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}
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