189 lines
5.3 KiB
C#
189 lines
5.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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namespace OpenRA.Mods.Common.Widgets
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{
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public sealed class EditorResourceBrush : IEditorBrush
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{
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public readonly ResourceTypeInfo ResourceType;
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readonly WorldRenderer worldRenderer;
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readonly World world;
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readonly EditorViewportControllerWidget editorWidget;
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readonly SpriteWidget preview;
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readonly EditorActionManager editorActionManager;
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AddResourcesEditorAction action;
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bool resourceAdded;
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public EditorResourceBrush(EditorViewportControllerWidget editorWidget, ResourceTypeInfo resource, WorldRenderer wr)
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{
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this.editorWidget = editorWidget;
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ResourceType = resource;
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worldRenderer = wr;
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world = wr.World;
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editorActionManager = world.WorldActor.Trait<EditorActionManager>();
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action = new AddResourcesEditorAction(world.Map, ResourceType);
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preview = editorWidget.Get<SpriteWidget>("DRAG_LAYER_PREVIEW");
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preview.Palette = resource.Palette;
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preview.GetScale = () => worldRenderer.Viewport.Zoom;
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preview.IsVisible = () => editorWidget.CurrentBrush == this;
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var variant = resource.Sequences.FirstOrDefault();
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var sequence = wr.World.Map.Rules.Sequences.GetSequence("resources", variant);
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var sprite = sequence.GetSprite(resource.MaxDensity - 1);
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preview.GetSprite = () => sprite;
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// The preview widget may be rendered by the higher-level code before it is ticked.
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// Force a manual tick to ensure the bounds are set correctly for this first draw.
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Tick();
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}
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public bool HandleMouseInput(MouseInput mi)
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{
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// Exclusively uses left and right mouse buttons, but nothing else
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if (mi.Button != MouseButton.Left && mi.Button != MouseButton.Right)
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return false;
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if (mi.Button == MouseButton.Right)
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{
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if (mi.Event == MouseInputEvent.Up)
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{
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editorWidget.ClearBrush();
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return true;
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}
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return false;
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}
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var cell = worldRenderer.Viewport.ViewToWorld(mi.Location);
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if (mi.Button == MouseButton.Left && mi.Event != MouseInputEvent.Up && AllowResourceAt(cell))
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{
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var type = (byte)ResourceType.ResourceType;
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var index = (byte)ResourceType.MaxDensity;
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action.Add(new CellResource(cell, world.Map.Resources[cell], new ResourceTile(type, index)));
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resourceAdded = true;
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}
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else if (resourceAdded && mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Up)
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{
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editorActionManager.Add(action);
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action = new AddResourcesEditorAction(world.Map, ResourceType);
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resourceAdded = false;
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}
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return true;
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}
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public bool AllowResourceAt(CPos cell)
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{
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var mapResources = world.Map.Resources;
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if (!mapResources.Contains(cell))
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return false;
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var tile = world.Map.Tiles[cell];
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var tileInfo = world.Map.Rules.TileSet.GetTileInfo(tile);
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if (tileInfo == null)
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return false;
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var terrainType = world.Map.Rules.TileSet.TerrainInfo[tileInfo.TerrainType];
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if (mapResources[cell].Type == ResourceType.ResourceType)
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return false;
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if (!ResourceType.AllowedTerrainTypes.Contains(terrainType.Type))
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return false;
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return ResourceType.AllowOnRamps || tileInfo.RampType == 0;
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}
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public void Tick()
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{
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var cell = worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos);
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var offset = WVec.Zero;
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var location = world.Map.CenterOfCell(cell) + offset;
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var cellScreenPosition = worldRenderer.ScreenPxPosition(location);
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var cellScreenPixel = worldRenderer.Viewport.WorldToViewPx(cellScreenPosition);
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preview.Bounds.X = cellScreenPixel.X;
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preview.Bounds.Y = cellScreenPixel.Y;
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}
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public void Dispose() { }
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}
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struct CellResource
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{
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public readonly CPos Cell;
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public readonly ResourceTile ResourceTile;
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public readonly ResourceTile NewResourceTile;
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public CellResource(CPos cell, ResourceTile resourceTile, ResourceTile newResourceTile)
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{
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Cell = cell;
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ResourceTile = resourceTile;
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NewResourceTile = newResourceTile;
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}
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}
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class AddResourcesEditorAction : IEditorAction
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{
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public string Text { get; private set; }
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readonly Map map;
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readonly ResourceTypeInfo resourceType;
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readonly List<CellResource> cellResources = new List<CellResource>();
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public AddResourcesEditorAction(Map map, ResourceTypeInfo resourceType)
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{
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this.map = map;
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this.resourceType = resourceType;
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}
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public void Execute()
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{
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}
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public void Do()
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{
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foreach (var resourceCell in cellResources)
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SetTile(resourceCell.Cell, resourceCell.NewResourceTile);
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}
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void SetTile(CPos cell, ResourceTile tile)
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{
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map.Resources[cell] = tile;
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}
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public void Undo()
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{
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foreach (var resourceCell in cellResources)
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SetTile(resourceCell.Cell, resourceCell.ResourceTile);
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}
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public void Add(CellResource cellResource)
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{
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SetTile(cellResource.Cell, cellResource.NewResourceTile);
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cellResources.Add(cellResource);
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var cellText = cellResources.Count != 1 ? "cells" : "cell";
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Text = "Added {0} {1} of {2}".F(cellResources.Count, cellText, resourceType.TerrainType);
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}
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}
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}
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