Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
764f5d6bd908c8d22ef4a0767d6aec7c7d1fe871
OpenRA/OpenRA.Mods.Common/Traits/Sound
History
abcdefg30 642e213049 Fix DeathSounds not working without DeathTypes defined
2015-12-04 22:06:16 +01:00
..
ActorLostNotification.cs
Unstatic the Sound class.
2015-09-20 14:11:06 +01:00
AmbientSound.cs
Make AmbientSound upgradable and add customisable interval
2015-10-31 13:43:57 +01:00
AnnounceOnBuild.cs
rename for consistency
2015-06-20 12:11:45 +02:00
AnnounceOnKill.cs
rename for consistency
2015-06-20 12:11:45 +02:00
AnnounceOnSeen.cs
Fix some spellings.
2015-11-27 16:19:59 +00:00
DeathSounds.cs
Fix DeathSounds not working without DeathTypes defined
2015-12-04 22:06:16 +01:00
SoundOnDamageTransition.cs
Unstatic the Sound class.
2015-09-20 14:11:06 +01:00
Powered by Gitea Version: 1.25.1 Page: 122ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API