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768265bbd2c20c12b48914a9ff20b0473abbffec
OpenRA
/
OpenRA.Mods.Common
/
Scripting
/
Global
History
reaperrr
5364515004
Don't pass movement class via IsPassable directly
...
Let IsPassable get that info from the locomotor instead.
2018-05-03 10:49:21 +02:00
..
ActorGlobal.cs
…
BeaconGlobal.cs
…
CameraGlobal.cs
…
CoordinateGlobals.cs
…
DateTimeGlobal.cs
…
FacingGlobal.cs
…
HSLColorGlobal.cs
…
LightingGlobal.cs
…
MapGlobal.cs
…
MediaGlobal.cs
…
PlayerGlobal.cs
…
ReinforcementsGlobal.cs
Don't pass movement class via IsPassable directly
2018-05-03 10:49:21 +02:00
TriggerGlobal.cs
…
UserInterfaceGlobal.cs
…
UtilsGlobal.cs
…