97 lines
3.3 KiB
C#
97 lines
3.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Activities;
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using OpenRA.Mods.Common;
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using OpenRA.Mods.Common.Activities;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Traits
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{
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[Desc("Deliver the unit in production via skylift.")]
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public class ProductionAirdropInfo : ProductionInfo
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{
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[NotificationReference("Speech")]
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public readonly string ReadyAudio = "Reinforce";
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[ActorReference(typeof(AircraftInfo))]
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[Desc("Cargo aircraft used for delivery. Must have the `Aircraft` trait.")]
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public readonly string ActorType = "c17";
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public override object Create(ActorInitializer init) { return new ProductionAirdrop(init, this); }
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}
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class ProductionAirdrop : Production
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{
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public ProductionAirdrop(ActorInitializer init, ProductionAirdropInfo info)
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: base(init, info) { }
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public override bool Produce(Actor self, ActorInfo producee, string productionType, TypeDictionary inits)
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{
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if (IsTraitDisabled || IsTraitPaused)
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return false;
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var info = (ProductionAirdropInfo)Info;
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var owner = self.Owner;
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var aircraftInfo = self.World.Map.Rules.Actors[info.ActorType].TraitInfo<AircraftInfo>();
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// WDist required to take off or land
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var landDistance = aircraftInfo.CruiseAltitude.Length * 1024 / aircraftInfo.MaximumPitch.Tan();
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// Start a fixed distance away: the width of the map.
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// This makes the production timing independent of spawnpoint
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var startPos = self.Location + new CVec(owner.World.Map.Bounds.Width, 0);
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var endPos = new CPos(owner.World.Map.Bounds.Left - 2 * landDistance / 1024, self.Location.Y);
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// Assume a single exit point for simplicity
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var exit = self.Info.TraitInfos<ExitInfo>().First();
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foreach (var tower in self.TraitsImplementing<INotifyDelivery>())
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tower.IncomingDelivery(self);
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owner.World.AddFrameEndTask(w =>
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{
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if (!self.IsInWorld || self.IsDead)
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return;
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var actor = w.CreateActor(info.ActorType, new TypeDictionary
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{
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new CenterPositionInit(w.Map.CenterOfCell(startPos) + new WVec(WDist.Zero, WDist.Zero, aircraftInfo.CruiseAltitude)),
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new OwnerInit(owner),
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new FacingInit(64)
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});
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actor.QueueActivity(new Fly(actor, Target.FromPos(self.CenterPosition + new WVec(landDistance, 0, 0))));
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actor.QueueActivity(new Land(actor, Target.FromActor(self)));
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actor.QueueActivity(new CallFunc(() =>
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{
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if (!self.IsInWorld || self.IsDead)
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return;
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foreach (var cargo in self.TraitsImplementing<INotifyDelivery>())
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cargo.Delivered(self);
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self.World.AddFrameEndTask(ww => DoProduction(self, producee, exit, productionType, inits));
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Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.ReadyAudio, self.Owner.Faction.InternalName);
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}));
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actor.QueueActivity(new Fly(actor, Target.FromCell(w, endPos)));
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actor.QueueActivity(new RemoveSelf());
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});
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return true;
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}
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}
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}
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