97 lines
2.6 KiB
C#
97 lines
2.6 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation, either version 3 of
|
|
* the License, or (at your option) any later version. For more
|
|
* information, see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using OpenRA.Mods.Common.Traits;
|
|
using OpenRA.Mods.Common.Traits.Render;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.Cnc.Traits.Render
|
|
{
|
|
public class WithLandingCraftAnimationInfo : ITraitInfo, Requires<IMoveInfo>, Requires<WithSpriteBodyInfo>, Requires<CargoInfo>
|
|
{
|
|
public readonly HashSet<string> OpenTerrainTypes = new HashSet<string> { "Clear" };
|
|
|
|
[SequenceReference]
|
|
public readonly string OpenSequence = "open";
|
|
|
|
[SequenceReference]
|
|
public readonly string CloseSequence = "close";
|
|
|
|
[SequenceReference]
|
|
public readonly string UnloadSequence = "unload";
|
|
|
|
[Desc("Which sprite body to play the animation on.")]
|
|
public readonly string Body = "body";
|
|
|
|
public object Create(ActorInitializer init) { return new WithLandingCraftAnimation(init, this); }
|
|
}
|
|
|
|
public class WithLandingCraftAnimation : ITick
|
|
{
|
|
readonly WithLandingCraftAnimationInfo info;
|
|
readonly Actor self;
|
|
readonly Cargo cargo;
|
|
readonly IMove move;
|
|
readonly WithSpriteBody wsb;
|
|
bool open;
|
|
|
|
public WithLandingCraftAnimation(ActorInitializer init, WithLandingCraftAnimationInfo info)
|
|
{
|
|
this.info = info;
|
|
self = init.Self;
|
|
cargo = self.Trait<Cargo>();
|
|
move = self.Trait<IMove>();
|
|
wsb = init.Self.TraitsImplementing<WithSpriteBody>().Single(w => w.Info.Name == info.Body);
|
|
}
|
|
|
|
public bool ShouldBeOpen()
|
|
{
|
|
if (move.CurrentMovementTypes.HasFlag(MovementType.Horizontal) || self.World.Map.DistanceAboveTerrain(self.CenterPosition).Length > 0)
|
|
return false;
|
|
|
|
return cargo.CurrentAdjacentCells.Any(c => self.World.Map.Contains(c)
|
|
&& info.OpenTerrainTypes.Contains(self.World.Map.GetTerrainInfo(c).Type));
|
|
}
|
|
|
|
void Open()
|
|
{
|
|
if (open || !wsb.DefaultAnimation.HasSequence(info.OpenSequence))
|
|
return;
|
|
|
|
open = true;
|
|
wsb.PlayCustomAnimation(self, info.OpenSequence, () =>
|
|
{
|
|
if (wsb.DefaultAnimation.HasSequence(info.UnloadSequence))
|
|
wsb.PlayCustomAnimationRepeating(self, info.UnloadSequence);
|
|
});
|
|
}
|
|
|
|
void Close()
|
|
{
|
|
if (!open || !wsb.DefaultAnimation.HasSequence(info.CloseSequence))
|
|
return;
|
|
|
|
open = false;
|
|
wsb.PlayCustomAnimation(self, info.CloseSequence);
|
|
}
|
|
|
|
void ITick.Tick(Actor self)
|
|
{
|
|
if (ShouldBeOpen())
|
|
Open();
|
|
else
|
|
Close();
|
|
}
|
|
}
|
|
}
|