65 lines
1.6 KiB
C#
65 lines
1.6 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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using OpenRA.Graphics;
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namespace OpenRA.Mods.RA
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{
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class PaletteFromRGBAInfo : ITraitInfo
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{
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public readonly string Name = null;
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public readonly string Tileset = null;
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public readonly int R = 0;
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public readonly int G = 0;
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public readonly int B = 0;
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public readonly int A = 255;
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public object Create(ActorInitializer init) { return new PaletteFromRGBA(init.world, this); }
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}
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class PaletteFromRGBA : IPalette
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{
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readonly World world;
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readonly PaletteFromRGBAInfo info;
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public PaletteFromRGBA(World world, PaletteFromRGBAInfo info)
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{
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this.world = world;
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this.info = info;
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}
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public void InitPalette( WorldRenderer wr )
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{
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if (info.Tileset == null || info.Tileset.ToLowerInvariant() == world.Map.Tileset.ToLowerInvariant())
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{
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// TODO: This shouldn't rely on a base palette
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var pal = wr.GetPalette("terrain");
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wr.AddPalette(info.Name, new Palette(pal, new SingleColorRemap(Color.FromArgb(info.A, info.R, info.G, info.B))));
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}
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}
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}
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class SingleColorRemap : IPaletteRemap
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{
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Color c;
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public SingleColorRemap(Color c)
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{
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this.c = c;
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}
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public Color GetRemappedColor(Color original, int index)
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{
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return original.A > 0 ? c : original;
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}
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}
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}
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