46 lines
1.3 KiB
C#
46 lines
1.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using OpenRA.GameRules;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class ArmorUpgradeCrateActionInfo : CrateActionInfo
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{
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public float Multiplier = 2.0f;
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public override object Create(ActorInitializer init) { return new ArmorUpgradeCrateAction(init.self, this); }
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}
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class ArmorUpgradeCrateAction : CrateAction
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{
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public ArmorUpgradeCrateAction(Actor self, ArmorUpgradeCrateActionInfo info)
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: base(self, info) {}
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public override void Activate(Actor collector)
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{
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collector.World.AddFrameEndTask(w =>
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{
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var multiplier = (info as ArmorUpgradeCrateActionInfo).Multiplier;
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collector.traits.Add(new ArmorUpgrade(multiplier));
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});
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base.Activate(collector);
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}
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}
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class ArmorUpgrade : IDamageModifier
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{
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float multiplier;
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public ArmorUpgrade(float multiplier) { this.multiplier = 1/multiplier; }
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public float GetDamageModifier( WarheadInfo warhead ) { return multiplier; }
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}
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}
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