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7a7eed4fb7762cbc30bdec3a8039e77cd2e73866
OpenRA/OpenRA.Mods.Common/Traits/Attack
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Paul Chote b898b5001a Rename AttackBase.IsAttacking to IsAiming to make its uses and assumptions clear.
2017-11-26 15:58:00 +01:00
..
AttackBase.cs
Rename AttackBase.IsAttacking to IsAiming to make its uses and assumptions clear.
2017-11-26 15:58:00 +01:00
AttackCharges.cs
Change so Attack* calls Created on base class
2017-06-04 17:11:44 +02:00
AttackFollow.cs
Rename AttackBase.IsAttacking to IsAiming to make its uses and assumptions clear.
2017-11-26 15:58:00 +01:00
AttackFrontal.cs
Add the missing base implementation to AttackFrontal's RulesetLoaded
2017-08-17 19:28:51 +02:00
AttackGarrisoned.cs
Make ITick require explicit implementation
2017-09-16 15:51:37 +02:00
AttackOmni.cs
Fix Obelisk not dropping targets when they move out of range.
2017-03-10 19:42:15 +00:00
AttackSuicides.cs
Remove TargetActor and TargetLocation from order issuing.
2017-10-15 19:07:46 +02:00
AttackTurreted.cs
Replace turret IsDisabled check with AT.IsTraitDisabled check
2017-11-25 03:55:56 +02:00
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