Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
7adcba5b7fc0ad669c7634cadc0676fbab3f2d39
OpenRA/glsl
History
Paul Chote fe6de396f2 Replace MenuPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
..
combined.frag
Add support for dark player colors
2023-03-10 15:43:24 +02:00
combined.vert
Clear up the projection definition
2023-09-23 16:46:45 +02:00
model.frag
Restore legacy OpenGL 2.1 support.
2020-04-25 21:03:43 +02:00
model.vert
Remove unused tint attribute from model shader
2023-09-23 16:46:45 +02:00
postprocess_menufade.frag
Replace MenuPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
postprocess.vert
Add IPostProcessWorldShader for custom effect render passes.
2023-10-22 19:34:05 +03:00
Powered by Gitea Version: 1.25.4 Page: 169ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API