Files
OpenRA/OpenRA.Mods.Cnc/Widgets/Logic/CncMenuLogic.cs
2013-12-10 09:12:42 +13:00

153 lines
4.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Net;
using OpenRA.Mods.RA.Widgets.Logic;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets.Logic
{
public class CncMenuLogic
{
enum MenuType { Main, Multiplayer, Settings, None }
MenuType menuType = MenuType.Main;
Widget rootMenu;
[ObjectCreator.UseCtor]
public CncMenuLogic(Widget widget, World world)
{
world.WorldActor.Trait<CncMenuPaletteEffect>()
.Fade(CncMenuPaletteEffect.EffectType.Desaturated);
rootMenu = widget.Get("MENU_BACKGROUND");
rootMenu.Get<LabelWidget>("VERSION_LABEL").Text = Game.modData.Manifest.Mod.Version;
// Menu buttons
var mainMenu = widget.Get("MAIN_MENU");
mainMenu.IsVisible = () => menuType == MenuType.Main;
mainMenu.Get<ButtonWidget>("SOLO_BUTTON").OnClick = StartSkirmishGame;
mainMenu.Get<ButtonWidget>("MULTIPLAYER_BUTTON").OnClick = () => menuType = MenuType.Multiplayer;
mainMenu.Get<ButtonWidget>("MODS_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Ui.OpenWindow("MODS_PANEL", new WidgetArgs()
{
{ "onExit", () => menuType = MenuType.Main },
{ "onSwitch", RemoveShellmapUI }
});
};
mainMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () => menuType = MenuType.Settings;
mainMenu.Get<ButtonWidget>("QUIT_BUTTON").OnClick = Game.Exit;
// Multiplayer menu
var multiplayerMenu = widget.Get("MULTIPLAYER_MENU");
multiplayerMenu.IsVisible = () => menuType == MenuType.Multiplayer;
multiplayerMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Main;
multiplayerMenu.Get<ButtonWidget>("JOIN_BUTTON").OnClick = () => OpenGamePanel("SERVERBROWSER_PANEL");
multiplayerMenu.Get<ButtonWidget>("CREATE_BUTTON").OnClick = () => OpenGamePanel("CREATESERVER_PANEL");
multiplayerMenu.Get<ButtonWidget>("DIRECTCONNECT_BUTTON").OnClick = () => OpenGamePanel("DIRECTCONNECT_PANEL");
// Settings menu
var settingsMenu = widget.Get("SETTINGS_MENU");
settingsMenu.IsVisible = () => menuType == MenuType.Settings;
settingsMenu.Get<ButtonWidget>("REPLAYS_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Ui.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs()
{
{ "onExit", () => menuType = MenuType.Settings },
{ "onStart", RemoveShellmapUI }
});
};
settingsMenu.Get<ButtonWidget>("MUSIC_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs()
{
{ "onExit", () => menuType = MenuType.Settings },
});
};
settingsMenu.Get<ButtonWidget>("CREDITS_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Ui.OpenWindow("CREDITS_PANEL", new WidgetArgs()
{
{ "onExit", () => menuType = MenuType.Settings },
});
};
settingsMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Game.OpenWindow("SETTINGS_PANEL", new WidgetArgs()
{
{ "onExit", () => menuType = MenuType.Settings },
});
};
settingsMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Main;
var shellmapDecorations = widget.Get("SHELLMAP_DECORATIONS");
shellmapDecorations.IsVisible = () => menuType != MenuType.None && Game.Settings.Game.ShowShellmap;
shellmapDecorations.Get<ImageWidget>("RECBLOCK").IsVisible = () => world.FrameNumber / 25 % 2 == 0;
var shellmapDisabledDecorations = widget.Get("SHELLMAP_DISABLED_DECORATIONS");
shellmapDisabledDecorations.IsVisible = () => !Game.Settings.Game.ShowShellmap;
}
void OpenGamePanel(string id)
{
menuType = MenuType.None;
Ui.OpenWindow(id, new WidgetArgs()
{
{ "onExit", () => menuType = MenuType.Multiplayer },
{ "openLobby", () => OpenLobbyPanel(MenuType.Multiplayer, false) }
});
}
void RemoveShellmapUI()
{
rootMenu.Parent.RemoveChild(rootMenu);
}
void OpenLobbyPanel(MenuType menu, bool addBots)
{
menuType = MenuType.None;
Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
{
{ "onExit", () => { Game.Disconnect(); menuType = menu; } },
{ "onStart", RemoveShellmapUI },
{ "addBots", addBots }
});
}
void StartSkirmishGame()
{
var map = WidgetUtils.ChooseInitialMap(Game.Settings.Server.Map);
Game.Settings.Server.Map = map;
Game.Settings.Save();
ConnectionLogic.Connect(IPAddress.Loopback.ToString(),
Game.CreateLocalServer(map),
"",
() => OpenLobbyPanel(MenuType.Main, true),
() => { Game.CloseServer(); menuType = MenuType.Main; });
}
}
}