Files
OpenRA/OpenRa.Game/Traits/Harvester.cs

63 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenRa.Game.Traits
{
class Harvester : IOrder
{
public int oreCarried = 0; /* sum of these must not exceed capacity */
public int gemsCarried = 0;
public bool IsFull { get { return oreCarried + gemsCarried == Rules.General.BailCount; } }
public bool IsEmpty { get { return oreCarried == 0 && gemsCarried == 0; } }
public Harvester( Actor self ) { }
public void AcceptResource(bool isGem)
{
if (isGem) gemsCarried++;
else oreCarried++;
}
public void Deliver(Actor self, Actor proc)
{
proc.Owner.GiveCash(oreCarried * Rules.General.GoldValue);
proc.Owner.GiveCash(gemsCarried * Rules.General.GemValue);
oreCarried = 0;
gemsCarried = 0;
}
public Order IssueOrder(Actor self, int2 xy, bool lmb, Actor underCursor)
{
if (lmb) return null;
if (underCursor != null
&& underCursor.Owner == self.Owner
&& underCursor.traits.Contains<AcceptsOre>() && !IsEmpty)
return Order.DeliverOre(self, underCursor);
if (underCursor == null && Rules.Map.ContainsResource(xy))
return Order.Harvest(self, xy);
return null;
}
public void ResolveOrder( Actor self, Order order )
{
if( order.OrderString == "Harvest" )
{
self.CancelActivity();
self.QueueActivity( new Traits.Activities.Move( order.TargetLocation, 0 ) );
self.QueueActivity( new Traits.Activities.Harvest() );
}
else if( order.OrderString == "DeliverOre" )
{
self.CancelActivity();
self.QueueActivity( new Traits.Activities.DeliverOre( order.TargetActor ) );
}
}
}
}