Files
OpenRA/mods/ra/rules/campaign-rules.yaml

78 lines
1.3 KiB
YAML

Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
Shroud:
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashDropdownLocked: True
DefaultCash: 0
ModularBot@CampaignAI:
Name: Campaign Player AI
Type: campaign
World:
CrateSpawner:
CheckboxEnabled: False
CheckboxLocked: True
-SpawnMPUnits:
-MPStartLocations:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MapBuildRadius:
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelDropdownLocked: True
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
E7:
-Crushable:
E7.noautotarget:
Inherits: E7
-AutoTarget:
-AutoTargetPriority@DEFAULT:
-AutoTargetPriority@ATTACKANYTHING:
AttackMove:
-AssaultMoveCondition:
RenderSprites:
Image: E7
^Vehicle:
Demolishable:
MONEYCRATE:
Tooltip:
Name: Crate
GiveCashCrateAction:
Amount: 2000
RenderSprites:
Image: scrate
FCOM:
Capturable:
Types: ~disabled
-GivesBuildableArea:
BaseProvider:
Range: 0
MISS:
RevealsShroud:
Range: 3c0
-RevealsShroud@GAPGEN:
Ant:
Buildable:
Prerequisites: ~disabled
Zombie:
Buildable:
Prerequisites: ~disabled