78 lines
1.3 KiB
YAML
78 lines
1.3 KiB
YAML
Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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Shroud:
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FogCheckboxLocked: True
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FogCheckboxEnabled: True
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ExploredMapCheckboxLocked: True
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ExploredMapCheckboxEnabled: False
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PlayerResources:
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DefaultCashDropdownLocked: True
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DefaultCash: 0
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ModularBot@CampaignAI:
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Name: Campaign Player AI
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Type: campaign
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World:
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CrateSpawner:
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CheckboxEnabled: False
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CheckboxLocked: True
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-SpawnMPUnits:
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-MPStartLocations:
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MapBuildRadius:
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AllyBuildRadiusCheckboxLocked: True
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AllyBuildRadiusCheckboxEnabled: False
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BuildRadiusCheckboxLocked: True
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BuildRadiusCheckboxEnabled: True
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MapOptions:
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TechLevelDropdownLocked: True
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ShortGameCheckboxLocked: True
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ShortGameCheckboxEnabled: False
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E7:
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-Crushable:
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E7.noautotarget:
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Inherits: E7
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-AutoTarget:
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-AutoTargetPriority@DEFAULT:
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-AutoTargetPriority@ATTACKANYTHING:
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AttackMove:
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-AssaultMoveCondition:
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RenderSprites:
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Image: E7
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^Vehicle:
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Demolishable:
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MONEYCRATE:
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Tooltip:
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Name: Crate
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GiveCashCrateAction:
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Amount: 2000
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RenderSprites:
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Image: scrate
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FCOM:
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Capturable:
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Types: ~disabled
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-GivesBuildableArea:
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BaseProvider:
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Range: 0
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MISS:
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RevealsShroud:
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Range: 3c0
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-RevealsShroud@GAPGEN:
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Ant:
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Buildable:
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Prerequisites: ~disabled
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Zombie:
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Buildable:
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Prerequisites: ~disabled
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