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7e428d2c914dc76b687c5d16c4666e8c1878be93
OpenRA/OpenRA.Mods.Common/Traits/Buildings
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reaperrr 77a134da91 Move INotifyDamageStateChanged to mod code and require explicit implementation
2016-10-22 18:21:52 +02:00
..
BaseBuilding.cs
…
BaseProvider.cs
Disable BaseProvider when building is locked.
2016-09-04 15:25:50 +01:00
Bib.cs
Support dynamic offsets in ActorPreviews.
2016-06-15 20:36:08 +01:00
Bridge.cs
Move INotifyDamageStateChanged to mod code and require explicit implementation
2016-10-22 18:21:52 +02:00
BridgeHut.cs
…
Building.cs
Move INotifySold to Common and require explicit implementation
2016-10-20 19:02:28 +02:00
BuildingInfluence.cs
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BuildingUtils.cs
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Exit.cs
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FootprintUtils.cs
Add static Tiberian Sun low bridges.
2016-08-29 13:29:01 +01:00
FreeActor.cs
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FreeActorWithDelivery.cs
Overhaul Carryall behaviour, adding support for manual control.
2016-08-27 15:42:18 +01:00
Gate.cs
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LineBuild.cs
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LineBuildNode.cs
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PrimaryBuilding.cs
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RallyPoint.cs
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Refinery.cs
Make interface implementations explicit where possible in traits that implement INotifySold
2016-10-20 19:02:30 +02:00
RepairableBuilding.cs
Make repairing buildings and units grant experience
2016-07-19 20:20:38 +02:00
RepairsUnits.cs
Make repairing buildings and units grant experience
2016-07-19 20:20:38 +02:00
Reservable.cs
Reservable style fixes
2016-10-20 20:31:35 +02:00
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