Files
OpenRA/mods/d2k/rules/system.yaml
2010-09-15 19:31:20 +12:00

78 lines
1.3 KiB
YAML

Player:
TechTreeCache:
PlayerResources:
InitialCash: 5000
ActorGroupProxy:
DeveloperMode:
World:
ScreenShaker:
ColorPickerPaletteModifier:
BuildingInfluence:
UnitInfluence:
ChooseBuildTabOnSelect:
PaletteFromCurrentTheatre:
Name: terrain
PlayerColorPalette:
BasePalette: units
PaletteFromFile@units:
Name: units
Filename: units.pal
PaletteFromFile@chrome:
Name: chrome
Filename: temperat.pal
PaletteFromFile@effect:
Name: effect
Filename: temperat.pal
PaletteFromFile@cursor:
Name: cursor
Filename: temperat.pal
PaletteFromRGBA@shadow:
Name: shadow
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@highlight:
Name: highlight
R: 255
G: 255
B: 255
A: 128
PaletteFromRGBA@disabled:
Name: disabled
R: 0
G: 0
B: 0
A: 180
ShroudPalette@shroud:
ShroudPalette@fog:
IsFog: yes
Name: fog
Country@0:
Name: Allies
Race: allies
SpawnMapActors:
CreateMPPlayers:
MPStartLocations:
SpawnMPUnits:
EvaAlerts:
RadarUp:
RadarDown:
BuildingSelectAudio:
BuildingReadyAudio:
BuildingCannotPlaceAudio:
UnitSelectAudio:
UnitReadyAudio:
OnHoldAudio:
CancelledAudio:
CashTickUp:
CashTickDown:
LowPower:
SilosNeeded:
PrimaryBuildingSelected:
AbilityInsufficientPower:
LevelUp:
SpatialBins:
BinSize: 4
Shroud: