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7e79e69eae63a97c9b8464202adc34aa1ceaeeaf
OpenRA
/
glsl
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Paul Chote
0735345674
Set world framebuffer size based on minimum zoom.
...
This avoids reallocating buffers each time the player changes zoom level.
2021-05-16 14:10:32 +02:00
..
combined.frag
Set world framebuffer size based on minimum zoom.
2021-05-16 14:10:32 +02:00
combined.vert
Add alpha support to SpriteRenderer.
2021-01-06 00:06:51 +01:00
model.frag
Restore legacy OpenGL 2.1 support.
2020-04-25 21:03:43 +02:00
model.vert
Add support for rendering tinted artwork.
2020-07-13 14:02:02 +02:00