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7f48a242dbd0159bba1bfa6de3d64e1491bc11c7
OpenRA
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OpenRA.Game
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GameRules
History
Chris Forbes
6e3aa46008
#2039
fixed - add Sound.Engine config item, default is "AL" for OpenAL sound engine; "Null" gives you no sound
2012-04-24 20:23:41 +12:00
..
ActorInfo.cs
expose appropriate *Inits, and make them work in editor
2011-11-06 18:17:13 +13:00
MusicInfo.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Rules.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Settings.cs
#2039
fixed - add Sound.Engine config item, default is "AL" for OpenAL sound engine; "Null" gives you no sound
2012-04-24 20:23:41 +12:00
VoiceInfo.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
WeaponInfo.cs
Allow the targeting of water tiles by default. This still doesn't allow targeting of underwater, which is they way it should be. Now ground based units will be allowed to force-attack water tiles.
2012-03-23 10:07:11 +13:00