Files
OpenRA/OpenRA.Game/Traits/Harvester.cs
2010-02-27 21:10:22 +13:00

116 lines
3.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits.Activities;
namespace OpenRA.Traits
{
class HarvesterInfo : ITraitInfo
{
public readonly int BailCount = 28;
public readonly int PipCount = 7;
public object Create(Actor self) { return new Harvester(self); }
}
public class Harvester : IIssueOrder, IResolveOrder, IPips
{
[Sync]
public int oreCarried = 0; /* sum of these must not exceed capacity */
[Sync]
public int gemsCarried = 0;
Actor self;
public Harvester(Actor self)
{
this.self = self;
}
public bool IsFull { get { return oreCarried + gemsCarried == self.Info.Traits.Get<HarvesterInfo>().BailCount; } }
public bool IsEmpty { get { return oreCarried == 0 && gemsCarried == 0; } }
public void AcceptResource(bool isGem)
{
if (isGem) gemsCarried++;
else oreCarried++;
}
public void Deliver(Actor self, Actor proc)
{
proc.Owner.GiveOre(oreCarried * Rules.General.GoldValue);
proc.Owner.GiveOre(gemsCarried * Rules.General.GemValue);
oreCarried = 0;
gemsCarried = 0;
}
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
if (mi.Button == MouseButton.Left) return null;
if (underCursor != null
&& underCursor.Owner == self.Owner
&& underCursor.traits.Contains<IAcceptOre>() && !IsEmpty)
return new Order("Deliver", self, underCursor);
if (underCursor == null && self.World.Map.ContainsResource(xy))
return new Order("Harvest", self, xy);
return null;
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Harvest")
{
self.CancelActivity();
self.QueueActivity(new Move(order.TargetLocation, 0));
self.QueueActivity(new Harvest());
}
else if (order.OrderString == "Deliver")
{
self.CancelActivity();
self.QueueActivity(new DeliverOre(order.TargetActor));
}
}
public IEnumerable<PipType> GetPips(Actor self)
{
int numPips = self.Info.Traits.Get<HarvesterInfo>().PipCount;
for (int i = 0; i < numPips; i++)
{
if (gemsCarried * 1.0f / self.Info.Traits.Get<HarvesterInfo>().BailCount > i * 1.0f / numPips)
{
yield return PipType.Red;
continue;
}
if ((gemsCarried + oreCarried) * 1.0f / self.Info.Traits.Get<HarvesterInfo>().BailCount > i * 1.0f / numPips)
{
yield return PipType.Yellow;
continue;
}
yield return PipType.Transparent;
}
}
}
}