Files
OpenRA/OpenRA.Mods.Common/Traits/Conditions/GrantConditionOnJumpjetLayer.cs
reaperrr 81343926b6 Split Locomotor trait from Mobile
Add GrantConditionOn*Layer traits

This allows to
- drop some booleans from Locomotor
- drop a good part of the subterranean- and jumpjet-specific code/hacks from Mobile
- grant more than 1 condition per layer type (via multiple traits)
- easily add more traits of this kind for other layers
2018-05-03 10:49:21 +02:00

60 lines
2.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class GrantConditionOnJumpjetLayerInfo : GrantConditionOnLayerInfo
{
public override object Create(ActorInitializer init) { return new GrantConditionOnJumpjetLayer(init.Self, this); }
public override void RulesetLoaded(Ruleset rules, ActorInfo ai)
{
var mobileInfo = ai.TraitInfoOrDefault<MobileInfo>();
if (mobileInfo == null || !(mobileInfo.LocomotorInfo is JumpjetLocomotorInfo))
throw new YamlException("GrantConditionOnJumpjetLayer requires Mobile to be linked to a JumpjetLocomotor!");
base.RulesetLoaded(rules, ai);
}
}
public class GrantConditionOnJumpjetLayer : GrantConditionOnLayer<GrantConditionOnJumpjetLayerInfo>, INotifyFinishedMoving
{
bool jumpjetInAir;
public GrantConditionOnJumpjetLayer(Actor self, GrantConditionOnJumpjetLayerInfo info)
: base(self, info, CustomMovementLayerType.Jumpjet) { }
void INotifyFinishedMoving.FinishedMoving(Actor self, byte oldLayer, byte newLayer)
{
if (jumpjetInAir && oldLayer != ValidLayerType && newLayer != ValidLayerType)
UpdateConditions(self, oldLayer, newLayer);
}
protected override void UpdateConditions(Actor self, byte oldLayer, byte newLayer)
{
if (!jumpjetInAir && newLayer == ValidLayerType && oldLayer != ValidLayerType && conditionToken == ConditionManager.InvalidConditionToken)
{
conditionToken = conditionManager.GrantCondition(self, Info.Condition);
jumpjetInAir = true;
}
// By the time the condition is meant to be revoked, the 'oldLayer' is already no longer the Jumpjet layer, either
if (jumpjetInAir && newLayer != ValidLayerType && oldLayer != ValidLayerType && conditionToken != ConditionManager.InvalidConditionToken)
{
conditionToken = conditionManager.RevokeCondition(self, conditionToken);
jumpjetInAir = false;
}
}
}
}