Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/20171014/ReplaceRequiresPower.cs

50 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class ReplaceRequiresPower : UpdateRule
{
public override string Name { get { return "Replace 'RequiresPower' with 'GrantConditionOnPowerState'"; } }
public override string Description
{
get
{
return "'RequiresPower' has been replaced with 'GrantConditionOnPowerState' which\n" +
"toggles a condition depending on the power state.\nPossible PowerStates are: Normal " +
"(0 or positive), Low (negative but higher than\n50% of required power) and Critical (below Low).";
}
}
bool displayed;
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
var requiresPower = actorNode.LastChildMatching("RequiresPower");
if (requiresPower == null)
yield break;
requiresPower.RenameKey("GrantConditionOnPowerState@LOWPOWER", false);
requiresPower.AddNode("Condition", "lowpower");
requiresPower.AddNode("ValidPowerStates", "Low, Critical");
if (!displayed)
{
displayed = true;
yield return "'RequiresPower' was renamed to 'GrantConditionOnPowerState'.\n" +
"You might need to review your condition setup.";
}
}
}
}