Files
OpenRA/mods/cnc/weapons.yaml
2014-08-06 14:00:05 +02:00

1132 lines
18 KiB
YAML

FlametankExplode:
Warhead@1Dam: SpreadDamage
Spread: 1c0
Damage: 100
InfDeath: 5
Warhead@2Eff: CreateEffect
Explosion: big_napalm
ImpactSound: xplobig6.aud
HeliCrash:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 40
InfDeath: 4
Warhead@2Eff: CreateEffect
Explosion: poof
ImpactSound: xplos.aud
HeliExplode:
Warhead@1Dam: SpreadDamage
InfDeath: 4
Warhead@2Eff: CreateEffect
Explosion: small_building
ImpactSound: xplos.aud
UnitExplode:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 500
InfDeath: 4
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Warhead@2Eff: CreateEffect
Explosion: poof
ImpactSound: xplobig6.aud
UnitExplodeSmall:
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 40
InfDeath: 4
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Warhead@2Eff: CreateEffect
Explosion: big_frag
ImpactSound: xplobig4.aud
GrenadierExplode:
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 10
InfDeath: 3
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Warhead@2Eff: CreateEffect
Explosion: poof
ImpactSound: xplosml2.aud
Atomic:
ValidTargets: Ground, Air
Report: nukemisl.aud
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 1500
InfDeath: 5
Versus:
None: 100%
Wood: 100%
Light: 60%
Heavy: 50%
Warhead@2Eff_impact: CreateEffect
Explosion: 6
ImpactSound: nukexplo.aud
Warhead@3Dam_areanukea: SpreadDamage
Spread: 2c512
Damage: 1000
InfDeath: 5
Delay: 3
Versus:
None: 100%
Wood: 100%
Light: 60%
Heavy: 50%
Warhead@4Res_areanukea: DestroyResource
Size: 3
Delay: 3
Warhead@5Smu_areanukea: LeaveSmudge
SmudgeType: Scorch
Size: 3
Delay: 3
Warhead@6Eff_areanukea: CreateEffect
ImpactSound: xplobig4.aud
Delay: 3
Warhead@7Dam_areanukeb: SpreadDamage
Spread: 3c768
Damage: 500
InfDeath: 5
Delay: 6
Versus:
None: 100%
Wood: 100%
Light: 60%
Heavy: 50%
Warhead@8Res_areanukeb: DestroyResource
Size: 4
Delay: 6
Warhead@9Smu_areanukeb: LeaveSmudge
SmudgeType: Scorch
Size: 4
Delay: 6
Warhead@10Dam_areanukec: SpreadDamage
Spread: 5c0
Damage: 200
InfDeath: 5
Delay: 9
Versus:
None: 100%
Wood: 100%
Light: 60%
Heavy: 50%
Warhead@11Res_areanukec: DestroyResource
Size: 5
Delay: 9
Warhead@12Smu_areanukec: LeaveSmudge
SmudgeType: Scorch
Size: 5
Delay: 9
IonCannon:
ValidTargets: Ground, Air
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 1000
InfDeath: 5
Warhead@2Res_impact: DestroyResource
Warhead@3Smu_impact: LeaveSmudge
SmudgeType: Scorch
Warhead@4Dam_area: PerCellDamage
Size: 2,1
Damage: 0
InfDeath: 5
Delay: 3
Warhead@5Dam_area: SpreadDamage
Damage: 0
InfDeath: 5
Delay: 3
Warhead@6Res_area: DestroyResource
Size: 2,1
Delay: 3
Warhead@7Smu_area: LeaveSmudge
SmudgeType: Scorch
Size: 2,1
Delay: 3
Warhead@8Dam_area2: PerCellDamage
Size: 1
Damage: 0
InfDeath: 5
Delay: 3
Warhead@9Dam_area2: SpreadDamage
Damage: 0
InfDeath: 5
Delay: 3
Warhead@10Res_area2: DestroyResource
Size: 1
Delay: 3
Warhead@11Smu_area2: LeaveSmudge
SmudgeType: Scorch
Size: 1
Delay: 3
Sniper:
Report: RAMGUN2.AUD
ValidTargets: Infantry
ROF: 40
Range: 6c0
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 100
InfDeath: 2
HighV:
ROF: 25
Range: 6c0
Report: GUN8.AUD
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 30
InfDeath: 2
Versus:
None: 100%
Wood: 50%
Light: 70%
Heavy: 35%
Warhead@2Eff: CreateEffect
Explosion: piffs
HeliAGGun:
ROF: 20
Burst: 2
BurstDelay: 0
Range: 4c0
ValidTargets: Ground
Report: gun5.aud
Projectile: Bullet
Speed: 1c682
High: True
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 20
InfDeath: 2
Versus:
None: 100%
Wood: 50%
Light: 75%
Heavy: 25%
Warhead@2Eff: CreateEffect
Explosion: piffs
HeliAAGun:
ROF: 20
Burst: 2
BurstDelay: 0
Range: 4c0
ValidTargets: Air
Report: gun5.aud
Projectile: Bullet
Speed: 1c682
High: True
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 20
InfDeath: 2
Versus:
None: 100%
Wood: 50%
Light: 50%
Heavy: 25%
Warhead@2Eff: CreateEffect
Explosion: piffs
Pistol:
ROF: 7
Range: 3c0
InvalidTargets: Wall
Report: GUN18.AUD
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 1
InfDeath: 2
Versus:
None: 100%
Wood: 50%
Light: 50%
Heavy: 25%
Warhead@2Eff: CreateEffect
Explosion: piff
M16:
ROF: 20
Range: 4c0
InvalidTargets: Wall
Report: MGUN2.AUD
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 15
InfDeath: 2
Versus:
None: 100%
Wood: 25%
Light: 30%
Heavy: 10%
Warhead@2Eff: CreateEffect
Explosion: piff
Rockets:
ROF: 50
Range: 6c0
Report: BAZOOK1.AUD
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
High: yes
Inaccuracy: 128
Image: DRAGON
ROT: 15
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 20
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 30
InfDeath: 4
Versus:
None: 50%
Wood: 85%
Light: 100%
Heavy: 100%
Concrete: 25%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
BikeRockets:
ROF: 50
Range: 6c0
Report: BAZOOK1.AUD
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 10
Projectile: Missile
Arm: 0
High: yes
Inaccuracy: 128
Image: DRAGON
ROT: 10
Trail: smokey
ContrailLength: 8
Speed: 213
RangeLimit: 30
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 30
InfDeath: 4
Versus:
None: 25%
Wood: 75%
Light: 100%
Heavy: 100%
Concrete: 50%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
OrcaAGMissiles:
ROF: 12
Burst: 2
BurstDelay: 12
Range: 5c0
Report: BAZOOK1.AUD
ValidTargets: Ground
Projectile: Missile
Arm: 0
High: yes
Inaccuracy: 128
Image: DRAGON
ROT: 20
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 30
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 25
InfDeath: 4
Versus:
None: 50%
Wood: 100%
Light: 100%
Heavy: 75%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
OrcaAAMissiles:
ROF: 12
Burst: 2
BurstDelay: 12
Range: 5c0
Report: BAZOOK1.AUD
ValidTargets: Air
Projectile: Missile
Arm: 0
High: yes
Inaccuracy: 128
Image: DRAGON
ROT: 20
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 30
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 25
InfDeath: 4
Versus:
Light: 75%
Heavy: 50%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
Flamethrower:
ROF: 55
Range: 2c512
InvalidTargets: Wall
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 40
InfDeath: 5
Versus:
None: 100%
Wood: 100%
Light: 100%
Heavy: 20%
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: small_napalm
ImpactSound: flamer2.aud
BigFlamer:
ROF: 50
Range: 3c512
InvalidTargets: Wall
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 341
Burst: 2
BurstDelay: 25
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 75
InfDeath: 5
Versus:
None: 100%
Wood: 100%
Light: 67%
Heavy: 25%
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: med_napalm
ImpactSound: flamer2.aud
Chemspray:
ROF: 70
Range: 3c0
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 80
InfDeath: 6
Versus:
None: 100%
Wood: 35%
Light: 75%
Heavy: 50%
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: chemball
ImpactSound: xplos.aud
Grenade:
ROF: 50
Range: 4c0
Report: toss1.aud
Projectile: Bullet
Speed: 119
High: yes
Angle: 62
Inaccuracy: 213
Image: BOMB
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 50
InfDeath: 3
Versus:
None: 100%
Wood: 50%
Light: 75%
Heavy: 35%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
ImpactSound: xplos.aud
70mm:
ROF: 30
Range: 4c0
Report: TNKFIRE3.AUD
Projectile: Bullet
Image: 120MM
Speed: 853
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 25
InfDeath: 4
Versus:
None: 25%
Wood: 75%
Light: 100%
Heavy: 100%
Concrete: 50%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
105mm:
ROF: 50
Range: 4c768
Report: TNKFIRE4.AUD
Projectile: Bullet
Image: 120MM
Speed: 682
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 30
InfDeath: 4
Versus:
None: 30%
Wood: 75%
Light: 75%
Heavy: 100%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
120mm:
ROF: 40
Range: 4c768
Report: TNKFIRE6.AUD
Projectile: Bullet
Image: 120MM
Speed: 682
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 40
InfDeath: 4
Versus:
None: 25%
Wood: 100%
Light: 100%
Heavy: 100%
Concrete: 50%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
120mmDual:
ROF: 40
Range: 4c768
Report: TNKFIRE6.AUD
Burst: 2
BurstDelay: 8
Projectile: Bullet
Image: 120MM
Speed: 682
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 40
InfDeath: 4
Versus:
None: 25%
Wood: 100%
Light: 100%
Heavy: 100%
Concrete: 100%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
TurretGun:
ROF: 20
Range: 6c0
Report: TNKFIRE6.AUD
Projectile: Bullet
Image: 120MM
Speed: 853
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 40
InfDeath: 4
Versus:
None: 20%
Wood: 25%
Light: 100%
Heavy: 100%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
MammothMissiles:
ROF: 45
Range: 5c0
Report: ROCKET1.AUD
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 15
Projectile: Missile
Arm: 0
High: yes
Inaccuracy: 128
Image: DRAGON
ROT: 20
Trail: smokey
ContrailLength: 8
Speed: 341
RangeLimit: 35
Warhead@1Dam: SpreadDamage
Spread: 298
Damage: 45
InfDeath: 4
Versus:
None: 50%
Wood: 75%
Light: 100%
Heavy: 50%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
227mm:
ROF: 140
Range: 12c0
MinRange: 3c0
Burst: 4
BurstDelay: 4
Report: ROCKET1.AUD
ValidTargets: Ground
Projectile: Bullet
Arm: 5
High: yes
Shadow: true
Inaccuracy: 853
Angle: 62
Image: DRAGON
ROT: 2
ContrailLength: 10
Trail: smokey
Speed: 341
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 25
InfDeath: 4
Versus:
None: 35%
Wood: 60%
Light: 100%
Heavy: 50%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_frag
ImpactSound: xplos.aud
227mm.stnk:
ROF: 70
Range: 7c0
Report: ROCKET1.AUD
Burst: 2
BurstDelay: 10
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
High: yes
Inaccuracy: 213
Image: DRAGON
ROT: 10
Trail: smokey
ContrailLength: 8
Speed: 213
RangeLimit: 40
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 60
InfDeath: 4
Versus:
None: 25%
Wood: 75%
Light: 100%
Heavy: 90%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
ArtilleryShell:
ROF: 65
Range: 11c0
MinRange: 2c896
Report: TNKFIRE2.AUD
Projectile: Bullet
Speed: 204
High: yes
Angle: 56
Inaccuracy: 1c256
ContrailLength: 30
Image: 120MM
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 150
InfDeath: 3
Versus:
None: 100%
Wood: 80%
Light: 75%
Heavy: 50%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: poof
ImpactSound: XPLOSML2.AUD
MachineGun:
ROF: 20
Burst: 5
InvalidTargets: Wall
Range: 4c0
Report: MGUN11.AUD
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 15
InfDeath: 2
Versus:
None: 100%
Wood: 20%
Light: 50%
Heavy: 20%
Concrete: 10%
Warhead@2Eff: CreateEffect
Explosion: piffs
BoatMissile:
ROF: 35
Range: 8c0
Burst: 2
BurstDelay: 7
Report: ROCKET2.AUD
Projectile: Missile
Arm: 0
High: yes
Inaccuracy: 213
Image: DRAGON
ROT: 10
Trail: smokey
ContrailLength: 8
Speed: 170
RangeLimit: 60
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 60
InfDeath: 3
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
ImpactSound: xplos.aud
TowerMissle:
ROF: 15
Range: 7c0
Report: ROCKET2.AUD
ValidTargets: Ground
Projectile: Missile
Arm: 0
High: yes
Inaccuracy: 128
Image: DRAGON
ROT: 20
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 40
Warhead@1Dam: SpreadDamage
Spread: 683
Damage: 25
InfDeath: 3
Versus:
None: 50%
Wood: 25%
Light: 100%
Heavy: 100%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: med_frag
ImpactSound: xplos.aud
Vulcan:
ValidTargets: Ground, Water
ROF: 2
Range: 6c0
Report: gun5.aud
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 100
InfDeath: 2
Versus:
None: 100%
Wood: 25%
Light: 100%
Heavy: 35%
Warhead@2Eff: CreateEffect
Explosion: piffs
Napalm:
ValidTargets: Ground, Water
ROF: 4
Range: 2c0
Burst: 2
BurstDelay: 2
Projectile: GravityBomb
Image: BOMBLET
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 300
InfDeath: 5
Versus:
None: 100%
Wood: 100%
Light: 100%
Heavy: 80%
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: med_napalm
WaterExplosion: med_napalm
ImpactSound: flamer2.aud
Napalm.Crate:
Warhead@1Dam: SpreadDamage
Spread: 170
Damage: 500
InfDeath: 5
Versus:
None: 90%
Wood: 100%
Light: 60%
Heavy: 25%
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: med_napalm
ImpactSound: flamer2.aud
Laser:
ROF: 1
Range: 7c512
Charges: true
Report: OBELRAY1.AUD
Projectile: LaserZap
BeamWidth: 2
HitAnim: laserfire
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 360
InfDeath: 5
Versus:
Wood: 50%
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
SAMMissile:
ROF: 15
Range: 8c0
Report: ROCKET2.AUD
ValidTargets: Air
Projectile: Missile
Arm: 0
High: yes
Image: MISSILE
ROT: 20
Speed: 426
RangeLimit: 35
Trail: smokey
ContrailLength: 8
Warhead@1Dam: SpreadDamage
Spread: 682
Versus:
None: 100%
Wood: 100%
Light: 100%
Heavy: 75%
InfDeath: 4
Damage: 30
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
ImpactSound: xplos.aud
HonestJohn:
ROF: 200
Range: 10c0
Report: ROCKET1.AUD
Projectile: Bullet
Arm: 10
High: yes
Shadow: true
Inaccuracy: 213
Image: patriot
Trail: smokey
Speed: 187
RangeLimit: 35
Angle: 88
Warhead@1Dam: SpreadDamage
Spread: 256
Damage: 100
InfDeath: 3
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_poof
ImpactSound: xplos.aud
Tiberium:
ROF: 16
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 2
InfDeath: 6
PreventProne: yes
TiberiumExplosion:
Warhead@1Dam: SpreadDamage
Spread: 9
Damage: 10
InfDeath: 3
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Warhead@2Res: CreateResource
AddsResourceType: Tiberium
Size: 1,1
Warhead@3Eff: CreateEffect
Explosion: chemball
ImpactSound: xplosml2.aud
Heal:
ROF: 4
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: -1
PreventProne: yes
APCGun:
ROF: 18
Range: 5c0
Report: gun20.aud
ValidTargets: Ground
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 15
Versus:
None: 50%
Wood: 50%
Light: 100%
Heavy: 50%
Warhead@2Eff: CreateEffect
Explosion: small_poof
APCGun.AA:
ROF: 18
Range: 7c0
Report: gun20.aud
ValidTargets: Air
Projectile: Bullet
Speed: 1c682
High: true
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 25
Versus:
Heavy: 50%
Warhead@2Eff: CreateEffect
Explosion: small_poof
Patriot:
ROF: 25
Range: 9c0
MinRange: 1c0
Report: ROCKET2.AUD
ValidTargets: Air
Projectile: Missile
High: yes
Image: patriot
Trail: smokey
ContrailLength: 8
ROT: 20
Speed: 341
RangeLimit: 30
Angle: 88
Warhead@1Dam: SpreadDamage
Spread: 682
Versus:
None: 100%
Wood: 100%
Light: 100%
Heavy: 75%
InfDeath: 4
Damage: 32
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: poof
ImpactSound: xplos.aud
Tail:
ROF: 30
Range: 1c0
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 180
InfDeath: 1
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
Horn:
ROF: 20
Range: 1c0
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 120
InfDeath: 1
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
Teeth:
ROF: 30
Range: 1c0
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 180
InfDeath: 1
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
Claw:
ROF: 10
Range: 1c0
Projectile: Bullet
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 60
InfDeath: 1
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
Demolish:
Warhead@1Dam: SpreadDamage
Warhead@2Eff: CreateEffect
Explosion: building
ImpactSound: xplobig6.aud