Files
OpenRA/OpenRA.Mods.RA/Console/PauseCommand.cs
Matthias Mailänder 83a3835802 add a new /pause command
2014-05-14 15:59:53 +02:00

39 lines
1.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class PauseCommandInfo : TraitInfo<PauseCommand> { }
public class PauseCommand : IChatCommand, IWorldLoaded
{
World world;
public PauseCommand() { }
public void WorldLoaded(World w, WorldRenderer wr)
{
world = w;
var console = world.WorldActor.Trait<ChatCommands>();
var help = world.WorldActor.Trait<HelpCommand>();
console.RegisterCommand("pause", this);
help.RegisterHelp("pause", "pause or unpause the game");
}
public void InvokeCommand(string name, string arg)
{
world.IssueOrder(new Order("PauseGame", null, false) { TargetString = world.Paused ? "UnPause" : "Pause" });
}
}
}