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83afcc344822954a4e5789e30c8c92caa1694d79
OpenRA/OpenRA.Game/Traits
History
reaperrr 761a4f29ab Make INotifyIdle and INotifyBecomingIdle require explicit implementation
2017-09-16 15:51:37 +02:00
..
Player
Shroud is actually a player trait.
2017-08-26 22:47:48 +01:00
World
Shroud is actually a player trait.
2017-08-26 22:47:48 +01:00
ActivityUtils.cs
Add built-in support for child and composite activities
2017-01-22 20:39:17 +01:00
DebugPauseState.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
LintAttributes.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Selectable.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Target.cs
Add TargetableOffsets to HitShape
2017-06-04 00:07:08 +02:00
TraitsInterfaces.cs
Make INotifyIdle and INotifyBecomingIdle require explicit implementation
2017-09-16 15:51:37 +02:00
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