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84e965835ba1dd57d9c57cc5b60fb56ec3f1355a
OpenRA/OpenRA.Game/Network
History
Jeremy 85a97998aa Added final game tick to replay meta data for completion percentage on replay.
2018-12-24 20:51:03 +01:00
..
Connection.cs
Rename Stream.Write(byte[]) extension method to fix compatibility with newer mono.
2018-03-03 18:40:01 +01:00
FrameData.cs
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
GameServer.cs
Sync auth information with the master server.
2018-08-18 16:57:28 +02:00
GeoIP.cs
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Handshake.cs
Add player authentication backend.
2018-07-29 00:30:17 +02:00
Order.cs
Cache FrozenActorLayer on the Player object.
2018-12-17 22:19:26 +01:00
OrderIO.cs
Updated CPos struct to use a bit field for all properties.
2018-10-02 00:54:45 +01:00
OrderManager.cs
Disable MP sync report generation by default.
2018-12-15 23:30:36 +01:00
ReplayConnection.cs
Added final game tick to replay meta data for completion percentage on replay.
2018-12-24 20:51:03 +01:00
ReplayRecorder.cs
Create SupportDirPrefix and IsPathRelativeToSupportDirectory() as members on Platform class.
2018-03-10 12:54:01 +00:00
Session.cs
Remove long-broken setting to ignore version mismatches.
2018-12-15 23:30:36 +01:00
SyncReport.cs
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
UnitOrders.cs
Removed unused using directives.
2018-11-17 17:23:22 +00:00
UPnP.cs
Removed unused using directives.
2018-11-17 17:23:22 +00:00
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