191 lines
6.2 KiB
Plaintext
191 lines
6.2 KiB
Plaintext
## encyclopedia.yaml, mainmenu.yaml
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label-mentat-title = Mentat
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## ingame-menu.yaml
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label-menu-buttons-title = Options
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## ingame-observer.yaml
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button-observer-widget-options = Options (Esc)
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button-replay-player-pause-tooltip = Pause
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button-replay-player-play-tooltip = Play
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button-replay-player-slow =
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.tooltip = Slow speed
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.label = 50%
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button-replay-player-regular =
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.tooltip = Regular speed
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.label = 100%
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button-replay-player-fast =
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.tooltip = Fast speed
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.label = 200%
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button-replay-player-maximum =
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.tooltip = Maximum speed
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.label = MAX
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label-basic-stats-player-header = Player
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label-basic-stats-cash-header = Cash
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label-basic-stats-power-header = Power
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label-basic-stats-kills-header = Kills
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label-basic-stats-deaths-header = Deaths
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label-basic-stats-assets-destroyed-header = Destroyed
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label-basic-stats-assets-lost-header = Lost
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label-basic-stats-experience-header = Score
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label-basic-stats-actions-min-header = APM
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label-economy-stats-player-header = Player
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label-economy-stats-cash-header = Cash
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label-economy-stats-income-header = Income
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label-economy-stats-assets-header = Assets
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label-economy-stats-earned-header = Earned
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label-economy-stats-spent-header = Spent
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label-economy-stats-harvesters-header = Harvesters
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label-economy-stats-carryalls-header = Carryalls
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label-production-stats-player-header = Player
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label-production-stats-header = Production
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label-support-powers-player-header = Player
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label-support-powers-header = Support Powers
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label-army-player-header = Player
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label-army-header = Army
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label-combat-stats-player-header = Player
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label-combat-stats-assets-destroyed-header = Destroyed
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label-combat-stats-assets-lost-header = Lost
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label-combat-stats-units-killed-header = U. Killed
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label-combat-stats-units-dead-header = U. Lost
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label-combat-stats-buildings-killed-header = B. Killed
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label-combat-stats-buildings-dead-header = B. Lost
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label-combat-stats-army-value-header = Army Value
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label-combat-stats-vision-header = Vision
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## ingame-observer.yaml, ingame-player.yaml
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label-mute-indicator = Audio Muted
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## ingame-player.yaml
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supportpowers-support-powers-palette =
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.ready = READY
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.hold = ON HOLD
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button-command-bar-attack-move =
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.tooltip = Attack Move
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.tooltipdesc =
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Selected units will move to the desired location
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and attack any enemies they encounter en route.
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Hold <(Ctrl)> while targeting to order an Assault Move
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that attacks any units or structures encountered en route.
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Left-click icon then right-click on target location.
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button-command-bar-force-move =
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.tooltip = Force Move
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.tooltipdesc =
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Selected units will move to the desired location
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- Default activity for the target is suppressed
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- Vehicles will attempt to crush enemies at the target location
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- Deployed thumpers will undeploy and move to the target location
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Left-click icon then right-click on target.
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Hold <(Alt)> to activate temporarily while commanding units.
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button-command-bar-force-attack =
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.tooltip = Force Attack
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.tooltipdesc =
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Selected units will attack the targeted unit or location
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- Default activity for the target is suppressed
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- Allows targeting of own or ally forces
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Left-click icon then right-click on target.
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Hold <(Ctrl)> to activate temporarily while commanding units.
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button-command-bar-guard =
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.tooltip = Guard
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.tooltipdesc =
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Selected units will follow the targeted unit.
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Left-click icon then right-click on target unit.
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button-command-bar-deploy =
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.tooltip = Deploy
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.tooltipdesc =
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Selected units will perform their default deploy activity
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- MCVs will unpack into a Construction Yard
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- Thumpers will start or stop attracting worms
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- Devastators will become immobilized and explode
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Acts immediately on selected units.
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button-command-bar-scatter =
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.tooltip = Scatter
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.tooltipdesc =
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Selected units will stop their current activity
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and move to a nearby location.
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Acts immediately on selected units.
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button-command-bar-stop =
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.tooltip = Stop
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.tooltipdesc =
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Selected units will stop their current activity.
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Selected buildings will reset their rally point.
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Acts immediately on selected targets.
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button-command-bar-queue-orders =
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.tooltip = Waypoint Mode
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.tooltipdesc =
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Use Waypoint Mode to give multiple linking commands
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to the selected units. Units will execute the commands
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immediately upon receiving them.
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Left-click icon then give commands in the game world.
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Hold <(Shift)> to activate temporarily while commanding units.
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button-stance-bar-attackanything =
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.tooltip = Attack Anything Stance
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.tooltipdesc =
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Set the selected units to Attack Anything stance:
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- Units will attack enemy units and structures on sight
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- Units will pursue attackers across the battlefield
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button-stance-bar-defend =
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.tooltip = Defend Stance
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.tooltipdesc =
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Set the selected units to Defend stance:
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- Units will attack enemy units on sight
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- Units will not move or pursue enemies
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button-stance-bar-returnfire =
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.tooltip = Return Fire Stance
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.tooltipdesc =
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Set the selected units to Return Fire stance:
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- Units will retaliate against enemies that attack them
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- Units will not move or pursue enemies
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button-stance-bar-holdfire =
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.tooltip = Hold Fire Stance
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.tooltipdesc =
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Set the selected units to Hold Fire stance:
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- Units will not fire upon enemies
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- Units will not move or pursue enemies
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button-top-buttons-repair-tooltip = Repair
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button-top-buttons-sell-tooltip = Sell
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button-top-buttons-beacon-tooltip = Place Beacon
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button-top-buttons-power-tooltip = Power Down
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button-top-buttons-options-tooltip = Options
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productionpalette-sidebar-production-palette =
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.ready = READY
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.hold = ON HOLD
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button-production-types-building-tooltip = Buildings
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button-production-types-infantry-tooltip = Infantry
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button-production-types-vehicle-tooltip = Light Vehicles
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button-production-types-tanks-tooltip = Heavy Vehicles
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button-production-types-aircraft-tooltip = Aircraft
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button-production-types-starport-tooltip = Starport
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button-production-types-upgrade-tooltip = Upgrades
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button-production-types-scroll-up-tooltip = Scroll up
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button-production-types-scroll-down-tooltip = Scroll down
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