Files
OpenRA/OpenRA.Mods.Common/Traits/Player/AllyRepair.cs
2016-12-31 23:46:13 -06:00

34 lines
994 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Attach this to the player actor to allow building repair by team mates.")]
class AllyRepairInfo : TraitInfo<AllyRepair> { }
class AllyRepair : IResolveOrder
{
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "RepairBuilding")
{
var building = order.TargetActor;
if (building.Info.HasTraitInfo<RepairableBuildingInfo>())
if (building.AppearsFriendlyTo(self))
building.Trait<RepairableBuilding>().RepairBuilding(building, self.Owner);
}
}
}
}