212 lines
5.1 KiB
C#
Executable File
212 lines
5.1 KiB
C#
Executable File
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see LICENSE.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Drawing;
|
|
using System.Linq;
|
|
using OpenRA.FileFormats;
|
|
using OpenRA.Support;
|
|
using OpenRA.Traits;
|
|
using OpenRA.Traits.Activities;
|
|
|
|
namespace OpenRA
|
|
{
|
|
public class Actor
|
|
{
|
|
public readonly ActorInfo Info;
|
|
|
|
public readonly World World;
|
|
public readonly uint ActorID;
|
|
|
|
public int2 Location { get { return Trait<IOccupySpace>().TopLeft; } }
|
|
public float2 CenterLocation { get { return Trait<IHasLocation>().PxPosition; } }
|
|
[Sync]
|
|
public Player Owner;
|
|
|
|
IActivity currentActivity;
|
|
public Group Group;
|
|
|
|
internal Actor(World world, string name, TypeDictionary initDict )
|
|
{
|
|
var init = new ActorInitializer( this, initDict );
|
|
|
|
World = world;
|
|
ActorID = world.NextAID();
|
|
if( initDict.Contains<OwnerInit>() )
|
|
Owner = init.Get<OwnerInit,Player>();
|
|
|
|
if (name != null)
|
|
{
|
|
if (!Rules.Info.ContainsKey(name.ToLowerInvariant()))
|
|
throw new NotImplementedException("No rules definition for unit {0}".F(name.ToLowerInvariant()));
|
|
|
|
Info = Rules.Info[name.ToLowerInvariant()];
|
|
foreach (var trait in Info.TraitsInConstructOrder())
|
|
AddTrait(trait.Create(init));
|
|
}
|
|
|
|
Size = Lazy.New(() =>
|
|
{
|
|
var si = Info.Traits.GetOrDefault<SelectableInfo>();
|
|
if (si != null && si.Bounds != null)
|
|
return new float2(si.Bounds[0], si.Bounds[1]);
|
|
|
|
// auto size from render
|
|
var firstSprite = TraitsImplementing<IRender>().SelectMany(x => x.Render(this)).FirstOrDefault();
|
|
if (firstSprite.Sprite == null) return float2.Zero;
|
|
return firstSprite.Sprite.size * firstSprite.Scale;
|
|
});
|
|
}
|
|
|
|
public void Tick()
|
|
{
|
|
var wasIdle = currentActivity is Idle;
|
|
while (currentActivity != null)
|
|
{
|
|
var a = currentActivity;
|
|
|
|
var sw = new Stopwatch();
|
|
currentActivity = a.Tick(this) ?? new Idle();
|
|
var dt = sw.ElapsedTime();
|
|
if(dt > Game.Settings.Debug.LongTickThreshold)
|
|
Log.Write("perf", "[{2}] Activity: {0} ({1:0.000} ms)", a, dt * 1000, Game.LocalTick);
|
|
|
|
if (a == currentActivity) break;
|
|
|
|
if (currentActivity is Idle)
|
|
{
|
|
if (!wasIdle)
|
|
foreach (var ni in TraitsImplementing<INotifyIdle>())
|
|
ni.Idle(this);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool IsIdle
|
|
{
|
|
get { return currentActivity == null || currentActivity is Idle; }
|
|
}
|
|
|
|
OpenRA.FileFormats.Lazy<float2> Size;
|
|
|
|
public IEnumerable<Renderable> Render()
|
|
{
|
|
var mods = TraitsImplementing<IRenderModifier>();
|
|
var sprites = TraitsImplementing<IRender>().SelectMany(x => x.Render(this));
|
|
return mods.Aggregate(sprites, (m, p) => p.ModifyRender(this, m));
|
|
}
|
|
|
|
public RectangleF GetBounds(bool useAltitude)
|
|
{
|
|
var si = Info.Traits.GetOrDefault<SelectableInfo>();
|
|
|
|
var size = Size.Value;
|
|
|
|
/* apply scaling */
|
|
var scale = this.TraitOrDefault<Scale>();
|
|
if (scale != null && scale.Info.Value != 1)
|
|
size = size*scale.Info.Value;
|
|
|
|
var loc = CenterLocation - 0.5f * size;
|
|
|
|
if (si != null && si.Bounds != null && si.Bounds.Length > 2)
|
|
loc += new float2(si.Bounds[2], si.Bounds[3]);
|
|
|
|
if (useAltitude)
|
|
{
|
|
var move = TraitOrDefault<IMove>();
|
|
if (move != null) loc -= new float2(0, move.Altitude);
|
|
}
|
|
|
|
return new RectangleF(loc.X, loc.Y, size.X, size.Y);
|
|
}
|
|
|
|
public bool IsInWorld { get; internal set; }
|
|
|
|
public void QueueActivity( IActivity nextActivity )
|
|
{
|
|
if( currentActivity == null )
|
|
currentActivity = nextActivity;
|
|
else
|
|
currentActivity.Queue( nextActivity );
|
|
}
|
|
|
|
public void CancelActivity()
|
|
{
|
|
if( currentActivity != null )
|
|
currentActivity.Cancel( this );
|
|
}
|
|
|
|
// For pathdebug, et al
|
|
public IActivity GetCurrentActivity()
|
|
{
|
|
return currentActivity;
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return (int)ActorID;
|
|
}
|
|
|
|
public override bool Equals( object obj )
|
|
{
|
|
var o = obj as Actor;
|
|
return ( o != null && o.ActorID == ActorID );
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "{0} {1}{2}".F( Info.Name, ActorID, IsInWorld ? "" : " (not in world)" );
|
|
}
|
|
|
|
public T Trait<T>()
|
|
{
|
|
return World.traitDict.Get<T>( this );
|
|
}
|
|
|
|
public T TraitOrDefault<T>()
|
|
{
|
|
return World.traitDict.GetOrDefault<T>( this );
|
|
}
|
|
|
|
public IEnumerable<T> TraitsImplementing<T>()
|
|
{
|
|
return World.traitDict.WithInterface<T>( this );
|
|
}
|
|
|
|
public bool HasTrait<T>()
|
|
{
|
|
return World.traitDict.Contains<T>( this );
|
|
}
|
|
|
|
public void AddTrait( object trait )
|
|
{
|
|
World.traitDict.AddTrait( this, trait );
|
|
}
|
|
|
|
public bool Destroyed { get; private set; }
|
|
|
|
public void Destroy()
|
|
{
|
|
World.AddFrameEndTask( w =>
|
|
{
|
|
if (Destroyed) return;
|
|
|
|
World.Remove( this );
|
|
World.traitDict.RemoveActor( this );
|
|
Destroyed = true;
|
|
} );
|
|
}
|
|
}
|
|
}
|