Files
OpenRA/OpenRA.Mods.Common/Activities/DonateSupplies.cs
2016-07-19 20:20:38 +02:00

48 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
class DonateSupplies : Enter
{
readonly Actor target;
readonly int payload;
readonly int experience;
public DonateSupplies(Actor self, Actor target, int payload, int playerExperience)
: base(self, target, EnterBehaviour.Dispose)
{
this.target = target;
this.payload = payload;
this.experience = playerExperience;
}
protected override void OnInside(Actor self)
{
if (target.IsDead)
return;
target.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(payload);
var exp = self.Owner.PlayerActor.TraitOrDefault<PlayerExperience>();
if (exp != null && target.Owner != self.Owner)
exp.GiveExperience(experience);
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(target.CenterPosition, target.Owner.Color.RGB, FloatingText.FormatCashTick(payload), 30)));
}
}
}