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861d1368a474b9b5054de80a43cb6dbefd744949
OpenRA
/
OpenRA.Mods.Common
/
Traits
/
World
History
Pavel Penev
861d1368a4
Unhardcode internal terrain palette name from all over the codebase
2016-01-17 19:02:16 +02:00
..
BridgeLayer.cs
…
CrateSpawner.cs
…
CreateMPPlayers.cs
…
DomainIndex.cs
…
EditorActorLayer.cs
…
EditorActorPreview.cs
…
EditorResourceLayer.cs
also render highest density sprite frame
2015-12-25 19:37:55 +01:00
EditorSelectionLayer.cs
Unhardcode internal terrain palette name from all over the codebase
2016-01-17 19:02:16 +02:00
LoadWidgetAtGameStart.cs
…
MPStartLocations.cs
…
MPStartUnits.cs
…
MusicPlaylist.cs
…
PaletteFromCurrentTileset.cs
…
PaletteFromFile.cs
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PaletteFromPaletteWithAlpha.cs
…
PaletteFromPlayerPaletteWithAlpha.cs
…
PaletteFromRGBA.cs
…
PathFinder.cs
…
PathfinderDebugOverlay.cs
…
PlayerPaletteFromCurrentTileset.cs
…
RadarPings.cs
…
ResourceClaim.cs
…
ResourceClaimLayer.cs
…
ResourceLayer.cs
also render highest density sprite frame
2015-12-25 19:37:55 +01:00
ShroudPalette.cs
…
ShroudRenderer.cs
…
SmudgeLayer.cs
Unhardcode internal terrain palette name from all over the codebase
2016-01-17 19:02:16 +02:00
SpawnMapActors.cs
…
SpawnMPUnits.cs
…
StartGameNotification.cs
…
TerrainGeometryOverlay.cs
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VoxelNormalsPalette.cs
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WarheadDebugOverlay.cs
…
WeatherOverlay.cs
Use RgbaColorRenderer in WeatherOverlay.
2015-12-19 12:28:56 +00:00