This website requires JavaScript.
Explore
Help
Register
Sign In
epic
/
OpenRA
Watch
1
Star
0
Fork
0
You've already forked OpenRA
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
86ac94bf320416864896bdb165a1eae5cb965161
OpenRA
/
OpenRA.Mods.Common
/
Projectiles
History
reaperrr
d080770828
Fix LaserZap not being removed if HitAnim is not defined
...
This avoids degrading performance over time as well as an (albeit unlikely) OutOfMemoryException.
2016-09-26 01:36:02 +02:00
..
AreaBeam.cs
Only sync projectiles and future synced effects.
2016-06-13 14:35:28 +02:00
Bullet.cs
Only sync projectiles and future synced effects.
2016-06-13 14:35:28 +02:00
GravityBomb.cs
Only sync projectiles and future synced effects.
2016-06-13 14:35:28 +02:00
LaserZap.cs
Fix LaserZap not being removed if HitAnim is not defined
2016-09-26 01:36:02 +02:00
Missile.cs
Fixed enemy missiles not being deflected by Radar Jammers
2016-09-05 19:52:13 +02:00
NukeLaunch.cs
Move IonCannon and NukeLaunch into Projectiles folders.
2016-06-13 14:35:32 +02:00