281 lines
4.7 KiB
YAML
281 lines
4.7 KiB
YAML
CONYARDO:
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Inherits: ^CONYARD
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PWRO:
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Inherits: ^POWER
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Buildable:
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Prerequisites: ~conyardo
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WALLO:
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Inherits: ^WALL
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Buildable:
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Prerequisites: ~conyardo, barracks
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GUNTOWERO:
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Inherits: ^GUNTOWER
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Buildable:
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Prerequisites: ~conyardo, barracks
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ROCKETTOWERO:
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Inherits: ^ROCKETTOWER
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Buildable:
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Prerequisites: ~conyardo, radar
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REFO:
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Inherits: ^REFINERY
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Buildable:
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Prerequisites: ~conyardo, power
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BARRO:
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Inherits: ^BARRACKS
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Buildable:
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Prerequisites: ~conyardo, power
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ProvidesCustomPrerequisite@MEDICS:
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Prerequisite: medics
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ProvidesCustomPrerequisite@BARRACKS:
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Prerequisite: barracks
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REPAIRO:
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Inherits: ^REPAIR
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Buildable:
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Prerequisites: ~conyardo, heavy
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RESEARCHO:
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Inherits: ^RESEARCH
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Buildable:
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Prerequisites: ~conyardo, hightech
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SILOO:
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Inherits: ^SILO
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Buildable:
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Prerequisites: ~conyardo, refinery
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LIGHTO:
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Inherits: ^LIGHT
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Buildable:
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Prerequisites: ~conyardo, refinery
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HEAVYO:
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Inherits: ^HEAVY
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Buildable:
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Prerequisites: ~conyardo, refinery
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RADARO:
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Inherits: ^RADAR
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Buildable:
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Prerequisites: ~conyardo, barracks
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STARPORTO:
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Inherits: ^STARPORT
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Buildable:
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Prerequisites: ~conyardo, radar
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HIGHTECHO:
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Inherits: ^HIGHTECH
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Buildable:
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Prerequisites: ~conyardo, radar
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PALACEO:
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Inherits: ^PALACE
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Buildable:
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Prerequisites: ~conyardo, research
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AirstrikePower:
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Icon: ornistrike
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Prerequisites: ~techlevel.superweapons
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SquadSize: 3
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Description: Air Strike
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ChargeTime: 180
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LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
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UnitType: orni.bomber
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SelectTargetSound:
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DisplayBeacon: True
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CameraActor: camera
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CanPowerDown:
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DisabledOverlay:
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RequiresPower:
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SupportPowerChargeBar:
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MCVO:
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Inherits: ^MCV
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Buildable:
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Prerequisites: ~heavyo, repair
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Transforms:
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Facing: 16
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IntoActor: conyardo
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Offset: -1,-1
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NoTransformSounds: OI_DPLOY.AUD
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RenderUnit:
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Image: DMCV
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MCVO.starport:
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Inherits: MCVO
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Buildable:
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Queue: Starport
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Valued:
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Cost: 2500
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COMBATO:
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Inherits: ^COMBAT
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Buildable:
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Prerequisites: ~heavyo
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RevealsShroud:
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Range: 8c0
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Turreted:
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ROT: 8
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Mobile:
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Speed: 96
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ROT: 8
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Crushes: crate, infantry
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RenderUnit:
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Image: COMBATO
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WithTurret:
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LeavesHusk:
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HuskActor: Combato.Husk
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COMBATO.Husk:
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Inherits: ^COMBAT.Husk
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RenderUnit:
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Image: combato.destroyed
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TransformOnCapture:
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IntoActor: combato
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COMBATO.starport:
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Inherits: COMBATO
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Buildable:
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Queue: Starport
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Valued:
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Cost: 875
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RAIDER:
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Inherits: ^Vehicle
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Buildable:
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Queue: Vehicle
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BuildPaletteOrder: 10
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Prerequisites: ~lighto
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Valued:
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Cost: 300
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Tooltip:
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Name: Raider Trike
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Description: Improved Scout\n Strong vs Infantry, Light Vehicles
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Selectable:
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Bounds: 24,24
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Health:
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HP: 110
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Armor:
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Type: Light
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Mobile:
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ROT: 10
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Speed: 149
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RevealsShroud:
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Range: 7c0
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RenderUnit:
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WithMuzzleFlash:
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Armament:
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Weapon: HMGo
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LocalOffset: 256,0,128
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MuzzleSequence: muzzle
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AttackFrontal:
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AutoTarget:
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Explodes:
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Weapon: UnitExplodeTiny
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EmptyWeapon: UnitExplodeTiny
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STEALTHRAIDER:
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Inherits: RAIDER
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Buildable:
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Prerequisites: ~lighto, hightech, ~techlevel.medium
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BuildPaletteOrder: 30
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Valued:
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Cost: 400
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Tooltip:
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Name: Stealth Raider Trike
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Description: Invisible Raider Trike\n Strong vs Infantry, Light Vehicles
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Cloak:
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InitialDelay: 45
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CloakDelay: 90
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CloakSound: STEALTH1.WAV
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UncloakSound: STEALTH2.WAV
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AutoTarget:
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InitialStance: HoldFire
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CARRYALLO:
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Inherits: ^CARRYALL
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RenderUnit:
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Image: CARRYALL
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Buildable:
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Prerequisites: refinery, ~hightecho
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CARRYALLO.starport:
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Inherits: CARRYALLO
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Valued:
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Cost: 1500
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Buildable:
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Queue: Starport
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DEVIATORTANK:
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Inherits: ^Tank
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Valued:
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Cost: 1000
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Tooltip:
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Name: Deviator
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Description: Fires a warhead which changes\nthe allegiance of enemy vehicles
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Buildable:
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Queue: Armor
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BuildPaletteOrder: 50
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Prerequisites: ~heavyo, research, ~techlevel.high
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Mobile:
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ROT: 3
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Speed: 64
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Health:
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HP: 125
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Armor:
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Type: Light
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RevealsShroud:
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Range: 5c0
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RenderUnit:
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Armament:
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Weapon: NerveGasMissile
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LocalOffset: -299,0,85
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AttackFrontal:
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AutoTarget:
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InitialStance: Defend
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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Selectable:
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Bounds: 30,30
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LeavesHusk:
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HuskActor: Deviatortank.Husk
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DEVIATORTANK.Husk:
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Inherits: ^Husk
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RenderUnit:
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Image: deviatortank.destroyed
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TransformOnCapture:
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IntoActor: deviatortank
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SABOTEUR:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 100
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Prerequisites: ~barro, palace, ~techlevel.high
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Valued:
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Cost: 800
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Tooltip:
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Name: Saboteur
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Description: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
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Selectable:
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Voice: SaboteurVoice
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Bounds: 12,17,0,0
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Health:
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HP: 100
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Mobile:
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Speed: 64
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RevealsShroud:
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Range: 7c0
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C4Demolition:
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C4Delay: 45
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-AutoTarget:
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