56 lines
1.4 KiB
C#
56 lines
1.4 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Traits
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{
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[Desc("Removes frozen actors of actors that are dead or sold," +
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" when having an active GPS power.")]
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public class GpsRemoveFrozenActorInfo : ITraitInfo
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{
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[Desc("Should this trait also affect allied players?")]
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public bool GrantAllies = true;
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public object Create(ActorInitializer init) { return new GpsRemoveFrozenActor(init.Self, this); }
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}
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public class GpsRemoveFrozenActor : IRemoveFrozenActor
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{
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readonly GpsWatcher[] watchers;
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readonly GpsRemoveFrozenActorInfo info;
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public GpsRemoveFrozenActor(Actor self, GpsRemoveFrozenActorInfo info)
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{
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this.info = info;
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watchers = self.World.ActorsWithTrait<GpsWatcher>().Select(w => w.Trait).ToArray();
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}
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public bool RemoveActor(Actor self, Player owner)
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{
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if (!self.IsDead)
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return false;
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foreach (var w in watchers)
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{
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if (w.Owner != owner && !(info.GrantAllies && w.Owner.IsAlliedWith(owner)))
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continue;
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if (w.Launched)
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return true;
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}
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return false;
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}
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}
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}
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