Files
OpenRA/tileSet.til
Chris Forbes fb6a8a2cdd short bridges
2010-01-19 14:04:56 +13:00

353 lines
3.1 KiB
Plaintext

; clear ground
TSI
1
ff
clear1
; clear ground
TSI
1
ffff
clear1
; sandy shorelines
TS-
56
0003
sh{0:00}
; plain water
TS-
2
0001
w{0}
; cliffs
TS-
38
0087
s{0:00}
; rocky coast
TS-
38
003b
wc{0:00}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ROADS
; roads
TS-
43
00ad
d{0:00}
; road
TS-
1
00e3
d44
; road
TS-
1
00e4
d45
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; RIVERS
; river emerging from cliff
TS-
4
00e7
rc{0:00}
; rivers
TS-
13
0070
rv{0:00}
; river
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1
00e5
rv14
; river
TS-
1
00e6
rv15
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; BRIDGES
; long bridge (north end)
TS-
1
00eb
br1a
; long bridge (north end, damaged)
TS-
1
00ec
br1b
; long bridge (north end, broken)
TS-
1
00ed
br1c
; long bridge (south end)
TS-
1
00ee
br2a
; long bridge (south end, damaged)
TS-
1
00ef
br2b
; long bridge (south end, broken)
TS-
1
00f0
br2c
; long bridge (middle)
TS-
1
00f1
br3a
; long bridge (middle, damaged)
TS-
1
00f2
br3b
; long bridge (middle, broken)
TS-
1
00f3
br3c
; long bridge (middle, broken, south end missing)
TS-
1
00f4
br3d
; long bridge (middle, broken, north end missing)
TS-
1
00f5
br3e
; long bridge (water / totally broken)
TS-
1
00f6
br3f
; long bridge (north surround)
TS-
1
017c
br1x
; long bridge (south surround)
TS-
1
017d
br2x
; short bridge "/"
TS-
1
0083
bridge1
; short bridge "/" (destroyed)
TS-
1
0084
bridge1d
; short bridge "/" (damaged)
TS-
1
017a
bridge1h
; short bridge "/" (surround)
TS-
1
017e
bridge1x
; short bridge "\"
TS-
1
0085
bridge2
; short bridge "\" (destroyed)
TS-
1
0086
bridge2d
; short bridge "\" (damaged)
TS-
1
017b
bridge2h
; short bridge "\" (surround)
TS-
1
017f
bridge2x
; fyords
TS-
6
00f7
f{0:00}
; short fyord
TS-
2
0081
ford{0}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; WATERFALLS
; waterfall (E-W)
TS-
1
007d
falls1
; waterfall (E-W, into sea)
TS-
1
007e
falls1a
; waterfall (N-S)
TS-
1
007f
falls2
; waterfall (N-S, into sea)
TS-
1
0080
falls2a
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DEBRIS / ROCKS
; random rock chunks (impassable)
TS-
3
0061
b{0}
; random rock chunks (passable)
TS-
11
00d8
rf{0:00}
; random debris
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4
0067
p{0:00}
; random debris
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1
006b
p07
; random debris
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1
006c
p08
; random debris
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1
006d
p13
; random debris
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1
006e
p14
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; INTERIOR
; walls
--I
49
0149
wall{0:0000}
; black floor
--I
7
010c
flor{0:0000}
; walls with stuff, random tiles
--I
16
0180
xtra{0:0000}
; black/yellow stripe
--I
11
013e
strp{0:0000}
; red stripe
--I
15
00fd
arro{0:0000}
; white floor
--I
5
0113
gflr{0:0000}
; white floor with black/yellow stripe
--I
11
0118
gstr{0:0000}
; bogus
TS-
1
fffe
bogus