Files
OpenRA/OpenRA.Mods.RA/ActorLostNotification.cs
Matthias Mailänder a7ace54ecb BuildingCapture, ActorLost now use notifications.yaml
less redundancy, aggregates notification audio files
2013-04-15 13:11:41 +02:00

39 lines
1021 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class ActorLostNotificationInfo : ITraitInfo
{
public readonly string Notification = "UnitLost";
public readonly bool NotifyAll = false;
public object Create(ActorInitializer init) { return new ActorLostNotification(this); }
}
class ActorLostNotification : INotifyKilled
{
ActorLostNotificationInfo Info;
public ActorLostNotification(ActorLostNotificationInfo info)
{
Info = info;
}
public void Killed(Actor self, AttackInfo e)
{
var player = (Info.NotifyAll) ? self.World.LocalPlayer : self.Owner;
Sound.PlayNotification(player, "Speech", Info.Notification, self.Owner.Country.Race);
}
}
}